therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, 5, D:1) a quokka skeleton (14, -1, D:1) a +0 short sword 2 stones a bat skeleton (18, -15, D:1) a +0 whip (21, 3, D:1) a jackal skeleton (25, 27, D:1) a bat skeleton (25, 35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, -5, D:1) a bat skeleton (29, -6, D:1) a rat skeleton (32, -6, D:1) a frilled lizard skeleton (36, 21, D:1) 4 stones (42, 17, D:1) a +0 hand axe (54, 10, D:1) a rat corpse (skeletalised by now) (55, 27, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the quill talisman "Feecisk" {rN++ Dex+3} [quill talisman] rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). (1, -26, D:2) a +0 sling (1, 3, D:2) a rat corpse (skeletalised by now) (1, 4, D:2) a rat corpse (skeletalised by now) (2, -23, D:2) a +0 dagger (2, -22, D:2) a ball python corpse (skeletalised by now) (6, -1, D:2) an adder skeleton (12, 8, D:2) 4 stones (20, 18, D:2) a +0 robe (21, 21, D:2) a +0 plate armour (24, -17, D:2) a +0 ring mail (28, -27, D:2) a hobgoblin skeleton (30, 1, D:2) 7 stones (34, -13, D:2) a +0 robe (38, 13, D:2) 4 stones (45, -30, D:2) a ball python corpse (skeletalised by now) (46, -30, D:2) a ball python corpse (skeletalised by now) (51, 10, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (4, 10, D:3) a +0 dagger a kobold corpse (4, 17, D:3) a giant cockroach corpse (17, -2, D:3) a +0 club (17, -1, D:3) a hobgoblin corpse (37, 0, D:3) a +0 flail a +0 dagger an orc corpse (skeletalised by now)