therodimus Level 1 of the Dungeon (12, 1, D:1) a +0 club (17, 43, D:1) a bat corpse (skeletalised by now) (20, -1, D:1) a +0 mace (20, 6, D:1) a rat skeleton (25, 12, D:1) a +0 club (25, 46, D:1) a frilled lizard corpse (skeletalised by now) (26, 8, D:1) a +0 dagger a goblin skeleton (27, 4, D:1) 7 stones (29, 42, D:1) 5 stones (37, 47, D:1) 3 boomerangs (43, 22, D:1) 5 stones Level 2 of the Dungeon (3, -4, D:2) a +0 chain mail (13, 11, D:2) a +0 dagger (16, -4, D:2) a +0 club (23, -12, D:2) a +0 hand axe (25, 14, D:2) a +0 scale mail (26, 14, D:2) a +0 dagger (27, 8, D:2) a +0 leather armour (27, 18, D:2) a +0 club (31, 2, D:2) a hobgoblin skeleton (35, 6, D:2) a ball python skeleton (36, 1, D:2) 5 stones (46, 8, D:2) a quokka corpse (skeletalised by now) (46, 15, D:2) 2 stones (61, 5, D:2) a +0 hand axe (63, 9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (64, 40, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (9, 24, D:3) a +0 dagger (12, 27, D:3) a +0 halberd a gnoll corpse (14, 27, D:3) a +0 flail a +0 whip a gnoll corpse