therodimus Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, -12, D:1) a +0 leather armour (3, 0, D:1) a bat corpse (skeletalised by now) (10, -24, D:1) a +0 dagger (10, -16, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (10, -15, D:1) a goblin corpse (skeletalised by now) (10, -4, D:1) a +0 dagger 4 stones (11, -4, D:1) a hobgoblin corpse (skeletalised by now) (16, -26, D:1) a bat skeleton (18, 15, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, -18, D:1) a +0 club a goblin skeleton (27, -6, D:1) a +0 dagger a kobold skeleton (31, 13, D:1) a ball python corpse (skeletalised by now) (38, 1, D:1) a +0 short sword 2 stones (39, 6, D:1) a frilled lizard corpse (skeletalised by now) (42, -30, D:1) a +0 club (42, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (46, -21, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 1, D:2) a rat corpse (skeletalised by now) (2, -15, D:2) a +0 long sword (11, -44, D:2) a +0 dagger (15, -42, D:2) a +0 long sword (18, -21, D:2) a +0 whip (21, -23, D:2) a +0 dagger a goblin skeleton (22, 2, D:2) a +0 club a kobold corpse (skeletalised by now) (36, -8, D:2) a +0 robe a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, -5, D:3) 3 javelins (7, -11, D:3) a bat corpse (skeletalised by now) (14, 19, D:3) a +0 sling (16, 1, D:3) an inkwell talisman (20, -25, D:3) a hobgoblin skeleton (22, 2, D:3) a +0 club (25, 6, D:3) a rat skeleton (27, -25, D:3) an adder skeleton (29, -31, D:3) a +0 dagger (29, 14, D:3) a +0 short sword 2 poisoned darts (30, -31, D:3) a +0 scale mail (31, 7, D:3) a +0 dagger 3 stones a +0 robe a kobold corpse (skeletalised by now) (35, -15, D:3) a +0 dagger (35, -12, D:3) a bat corpse (skeletalised by now) (37, -34, D:3) a +0 hand axe (43, -12, D:3) a hobgoblin skeleton (47, -11, D:3) a +0 ring mail Level 4 of the Dungeon (10, 6, D:4) a +0 club (15, 17, D:4) an adder skeleton (19, -2, D:4) a water moccasin skeleton (26, 29, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (3, -16, D:5) a +0 flail an orc corpse (10, 3, D:5) 5 poisoned darts (19, -11, D:5) a +0 hand axe (20, -1, D:5) an iguana corpse (skeletalised by now) (22, -3, D:5) a wand of digging (8) the Necropolis (4, -25, Necropolis) a scroll of noise (5, -28, Necropolis) the +0 short sword of Res Ipsa Loquitur {pain, Str+4} Str+4: It affects your strength (+4). (unseen) (5, -27, Necropolis) 18 gold pieces (5, -26, Necropolis) 20 gold pieces (5, -25, Necropolis) 8 gold pieces (5, -24, Necropolis) 19 gold pieces (5, -23, Necropolis) 16 gold pieces (5, 1, Necropolis) 6 javelins (5, 2, Necropolis) a +0 trident (6, -1, Necropolis) a wellspring talisman (6, 0, Necropolis) the +3 great sword "Titon" {flame, rElec rPois rC- Will+ Dex+8} rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+8: It affects your dexterity (+8). (unseen) (6, 1, Necropolis) 18 gold pieces (6, 2, Necropolis) 11 gold pieces (6, 3, Necropolis) 8 gold pieces (7, 0, Necropolis) a ring of protection from fire (39, -19, Necropolis) 2 potions of mutation (39, -18, Necropolis) a quill talisman (40, -19, Necropolis) 6 gold pieces (40, -18, Necropolis) a potion of lignification (40, -13, Necropolis) 10 gold pieces (45, -18, Necropolis) 6 gold pieces (46, -7, Necropolis) 16 gold pieces (51, -12, Necropolis) 8 gold pieces (51, -7, Necropolis) a potion of berserk rage (51, -6, Necropolis) 15 gold pieces (52, -7, Necropolis) a potion of enlightenment (52, -6, Necropolis) the +1 sling "Taroeror" {chaos, rC+ Dex+6} rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). (unseen)