therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones a quokka corpse (skeletalised by now) (0, 29, D:1) a +0 club a goblin corpse (skeletalised by now) (2, 47, D:1) a +0 falchion (9, 24, D:1) a bat corpse (skeletalised by now) (11, -2, D:1) a +0 dagger (12, 18, D:1) a +0 leather armour (15, 0, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (15, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 18, D:1) a rat skeleton (22, 21, D:1) a rat corpse (skeletalised by now) (25, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, 22, D:1) a bat corpse (skeletalised by now) (30, 5, D:1) a hobgoblin skeleton (32, 6, D:1) a +0 lajatang (40, 19, D:1) a ball python corpse (skeletalised by now) (41, 21, D:1) 5 large rocks (57, 17, D:1) a +0 mace (59, 22, D:1) a +0 leather armour Level 2 of the Dungeon (6, 8, D:2) a bat corpse (skeletalised by now) (9, -15, D:2) a +0 spear (10, 3, D:2) a +0 morningstar (10, 7, D:2) a ball python corpse (skeletalised by now) (11, 18, D:2) a hobgoblin corpse (skeletalised by now) (16, -12, D:2) a hobgoblin skeleton (16, -11, D:2) a +0 dagger a +0 robe an orc skeleton (17, -12, D:2) a +0 trident a +0 ring mail a +0 flail a +0 mace a +0 scale mail (18, -12, D:2) a +0 flail (20, -1, D:2) a rat corpse (skeletalised by now) (26, 11, D:2) a +0 club 5 stones a kobold skeleton a jackal skeleton (49, 4, D:2) a ball python corpse (skeletalised by now) (50, 5, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Wyaz's Antique Weapon Shop the +8 broad axe of the Brain {holy, Will++} (2007 gold) Will++: It greatly increases your willpower. a +0 mace (78 gold) a +4 heavy battleaxe (1040 gold) a +0 whip (65 gold) a +0 sling (39 gold) a +0 dagger (52 gold) the +5 war axe of Abuse {protect, rF++} (1396 gold) rF++: It greatly protects you from fire. a +0 sling (39 gold) (0, 0, D:3) a +0 leather armour (5, -24, D:3) a +0 club a +0 ring mail a +0 dagger a +0 scale mail a +0 club a +0 short sword an orc skeleton an orc skeleton an orc skeleton (6, -22, D:3) a +0 flail a +0 leather armour (18, -32, D:3) a +0 club (19, -32, D:3) a +0 club (22, -29, D:3) a +0 rapier (22, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (24, 1, D:3) a rat corpse (skeletalised by now) (25, -16, D:3) a +0 dagger (31, -6, D:3) a bat corpse (skeletalised by now) (32, 1, D:3) a +0 sling (39, 12, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (8, -14, D:4) a +0 club (22, -42, D:4) a +0 club (25, 7, D:4) a +0 dagger 5 stones (46, -32, D:4) 5 stones a +0 short sword a kobold skeleton (46, 10, D:4) a +0 short sword (47, -32, D:4) an adder skeleton (50, 5, D:4) a medusa talisman (58, 4, D:4) a +0 flail a +0 ring mail a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (58, 5, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, -18, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Fum Goc's Antique Weapon Emporium the +4 great mace of Extremism {freeze, rCorr} (809 gold) rCorr: It protects you from acid and corrosion. a +0 sling (24 gold) a +0 glaive of protection (224 gold) a +0 shortbow (48 gold) a +0 vampiric hand axe (176 gold) a +0 war axe (56 gold) a +0 war axe (56 gold) a +0 long sword (56 gold) (0, 0, D:5) a parchment of Maxwell's Portable Piledriver (0, 2, D:5) a +0 leather armour (17, -6, D:5) a +0 club (17, 1, D:5) an adder corpse (skeletalised by now) (17, 5, D:5) a staff of earth (18, 1, D:5) a hound corpse (skeletalised by now) (18, 17, D:5) a +0 spear (19, -17, D:5) a +0 dagger a +0 robe a staff of cold a +0 short sword an orc skeleton an orc skeleton (21, -16, D:5) a +0 mace a +0 ring mail (21, -15, D:5) a +0 short sword a +0 ring mail an orc skeleton (21, 10, D:5) a black bear corpse (skeletalised by now) (23, -15, D:5) a +0 dagger a +0 robe (24, -15, D:5) an adder skeleton (25, 7, D:5) a +0 leather armour (27, -13, D:5) a +0 flail a +0 chain mail an orc skeleton (27, -3, D:5) a +0 hand axe a +0 leather armour (27, 10, D:5) a +0 short sword (28, -2, D:5) an iguana corpse (28, -1, D:5) a scorpion corpse (28, 11, D:5) a +0 short sword (29, -1, D:5) a +1 hand axe of freezing (30, -19, D:5) a +0 quarterstaff (34, -10, D:5) a +0 robe (35, -6, D:5) a +0 giant club an ogre skeleton (36, -6, D:5) a +4 trident of protection (39, 10, D:5) the quill talisman "Vutiduc" {+Inv Stlth+} [quill talisman] +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. (49, -3, D:5) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (1, -1, D:8) a +0 whip (still there?) 6 poisoned darts (still there?) a +0 short sword (still there?) a +0 mace (still there?) a +0 robe (still there?) a +0 whip (still there?) a +0 club (still there?) a bullfrog corpse (still there?) a kobold corpse (still there?) a kobold corpse (still there?) (2, -1, D:8) a wand of warping (12) (5, -1, D:8) a +0 long sword a kobold corpse (9, 5, D:8) a scroll of enchant weapon the Ecumenical Temple