therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, 13, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (13, 22, D:1) a +0 club a goblin skeleton (14, 9, D:1) a +0 club a +0 leather armour a kobold corpse (skeletalised by now) (18, 10, D:1) a +0 dagger (25, 8, D:1) a +0 mace (25, 19, D:1) a +0 dagger (29, 11, D:1) a parchment of Awaken Armour (30, 31, D:1) a ball python skeleton (31, -7, D:1) a +3 dagger (31, 20, D:1) a +0 short sword (31, 25, D:1) a hobgoblin skeleton (33, -7, D:1) a rat skeleton (33, -6, D:1) a rat skeleton (33, 10, D:1) a goblin skeleton (36, -7, D:1) a +0 dagger (39, -8, D:1) a parchment of Kinetic Grapnel (40, -11, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a bat corpse (0, 4, D:2) a +0 spear (2, 6, D:2) a +0 club (5, -2, D:2) a rat corpse (5, 31, D:2) a parchment of Sandblast (9, 7, D:2) a frilled lizard skeleton (9, 8, D:2) a ball python skeleton an adder skeleton (9, 14, D:2) a +0 club (11, 11, D:2) a +0 ring mail a +0 war axe an orc skeleton (15, 2, D:2) a +0 hand axe a +0 chain mail (17, 2, D:2) a rat corpse (18, 2, D:2) a +0 mace 3 boomerangs an orc corpse (19, -2, D:2) a potion of mutation