therodimus Level 1 of the Dungeon (0, 0, D:1) a -2 mace (1, -2, D:1) a +0 dagger (8, -11, D:1) a +0 leather armour (9, -6, D:1) a ball python skeleton (9, 20, D:1) a +0 leather armour (10, 31, D:1) a ball python corpse (skeletalised by now) (13, 28, D:1) a +0 hand axe (14, 4, D:1) a hobgoblin corpse (skeletalised by now) (15, -11, D:1) a +0 mace a +0 club a +0 club a hobgoblin skeleton a kobold skeleton a goblin skeleton (27, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (30, 3, D:1) a +0 sling (30, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (31, -3, D:1) a frilled lizard skeleton a jackal skeleton (35, 13, D:1) a +0 dagger a frilled lizard skeleton (36, 13, D:1) a rat skeleton (37, -23, D:1) a quokka corpse (skeletalised by now) (39, 15, D:1) a +0 whip a kobold skeleton (41, 1, D:1) an inkwell talisman (50, -16, D:1) a +0 club a goblin skeleton a ball python skeleton (50, -15, D:1) a +0 club a ball python skeleton Level 2 of the Dungeon (0, 10, D:2) a bat corpse (skeletalised by now) (2, 9, D:2) a ball python corpse (skeletalised by now) (4, 40, D:2) a jackal corpse (skeletalised by now) (4, 41, D:2) a jackal corpse (skeletalised by now) (5, 40, D:2) a jackal corpse (skeletalised by now) (7, 51, D:2) a +0 hand axe (12, 42, D:2) a +2 dagger of speed (13, 51, D:2) a +0 whip (19, 40, D:2) a +0 dagger (35, 36, D:2) a +0 mace (40, 5, D:2) a +0 battleaxe (47, 55, D:2) a +0 leather armour (49, 47, D:2) a jackal corpse (skeletalised by now) (49, 48, D:2) a quokka corpse (skeletalised by now) (57, 42, D:2) a +0 short sword 5 stones Level 3 of the Dungeon [Shop] Deitzom's Weapon Shop 3 large rocks (58 gold) a +0 spear (39 gold) a +0 mace (39 gold) a +0 mace (39 gold) a +0 quarterstaff (65 gold) a +0 falchion (39 gold) 5 curare-tipped darts (78 gold) a +0 heavy war axe (107 gold) [Shop] Buisch's Antique Armour Boutique a +2 robe of fire resistance (501 gold) a +0 robe (25 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (1159 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a +0 pair of gloves (126 gold) the +1 ring mail "Cowimek" {Harm *Silence rN+ Will++} (800 gold) Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. a +0 robe (25 gold) a +0 ring mail (112 gold) a +2 leather armour of cold resistance (532 gold) (0, 0, D:3) a +0 sling (1, 16, D:3) a +0 club (17, -27, D:3) a frilled lizard corpse (skeletalised by now) (19, 17, D:3) a quokka skeleton (20, -17, D:3) a ball python skeleton (23, 20, D:3) a +0 ring mail (25, -26, D:3) a +0 dagger (26, -9, D:3) a +0 long sword (32, 9, D:3) a ball python skeleton (33, -20, D:3) a +0 chain mail (34, 6, D:3) a bat skeleton (43, -18, D:3) 3 large rocks (50, -17, D:3) a frilled lizard corpse (skeletalised by now) (50, -6, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (9, -19, D:4) a +0 club a +0 chain mail a goblin skeleton (14, -4, D:4) a quokka skeleton (16, -4, D:4) a hobgoblin skeleton (17, -41, D:4) a +0 morningstar (19, -12, D:4) a +0 spear (20, -33, D:4) an orc skeleton (24, -32, D:4) a +0 hand axe (25, -34, D:4) a +0 club a +0 chain mail (26, -45, D:4) a +0 club (27, -9, D:4) 3 stones (30, -8, D:4) a +1 dagger of chaos 6 stones (32, -8, D:4) 6 stones (33, -3, D:4) an adder skeleton (33, -2, D:4) a +0 short sword 4 stones a kobold skeleton (45, -26, D:4) a +0 mace Level 5 of the Dungeon (7, 17, D:5) a hound corpse (skeletalised by now) (8, 40, D:5) a +0 robe (10, 49, D:5) a +0 short sword (15, 2, D:5) a +0 mace (18, 6, D:5) a staff of alchemy (18, 10, D:5) a +0 leather armour (25, 24, D:5) a +2 dagger of draining a +2 robe of cold resistance (27, 24, D:5) a +0 rapier a +0 leather armour (28, 13, D:5) a +0 leather armour a +2 falchion of holy wrath the human skeleton of Eustachio (30, 13, D:5) the +1 falchion of Niagoes {flame, rElec Will+ Str+8} rElec: It insulates you from electricity. Will+: It increases your willpower. Str+8: It affects your strength (+8). a +0 scale mail a +2 dire flail of draining an adder skeleton the human skeleton of Edmund (30, 23, D:5) a hound corpse (skeletalised by now) (34, 18, D:5) a +0 pair of gloves (36, 18, D:5) a +0 scale mail (36, 19, D:5) a +0 dagger a kobold skeleton a human skeleton (37, 19, D:5) a +0 short sword a +0 whip a kobold skeleton a kobold skeleton (37, 20, D:5) a jackal skeleton (38, 17, D:5) a +0 chain mail (38, 19, D:5) a +0 club a +0 short sword 7 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (46, 35, D:5) a +0 spear of venom a +1 whip of electrocution a gnoll skeleton a gnoll skeleton (46, 36, D:5) a +0 triple crossbow a +0 spear (47, 33, D:5) a +0 halberd a gnoll skeleton (51, 31, D:5) a quill talisman (55, 21, D:5) a +0 spear (59, 41, D:5) a +0 short sword Level 6 of the Dungeon (1, 0, D:6) a +4 spectral quarterstaff a +0 sling a +0 leather armour (12, 3, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (21, 2, D:6) a +0 dagger (22, 2, D:6) a +0 pair of gloves (24, 38, D:6) a bullfrog corpse (skeletalised by now) (30, 8, D:6) a staff of earth (31, 5, D:6) a +0 halberd (32, 5, D:6) a +0 trident a +0 scale mail a +0 buckler a gnoll skeleton (33, 5, D:6) a +0 whip a gnoll skeleton (34, 5, D:6) a +0 spear a gnoll skeleton (34, 6, D:6) a +0 whip a gnoll skeleton (34, 7, D:6) a +0 whip (37, 21, D:6) a +0 robe Level 7 of the Dungeon (1, -13, D:7) a +1 trident of venom (16, -4, D:7) a +0 club 5 stones (16, -2, D:7) a +0 dagger a curare-tipped dart a +0 dagger a kobold corpse (skeletalised by now) (17, -13, D:7) a scarab talisman (17, -6, D:7) a +0 short sword (17, -5, D:7) a +0 dagger a kobold corpse (skeletalised by now) (17, -4, D:7) a +0 short sword 4 stones a kobold corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (6, 31, D:10) a +0 chain mail (9, -10, D:10) a +0 barding of flying (10, -9, D:10) a +0 pair of boots (11, -12, D:10) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (25, -6, D:10) a +0 club a +0 heavy hand axe an orc corpse (skeletalised by now) (26, -7, D:10) a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) (26, -5, D:10) a +0 club a +0 scale mail (48, 5, D:10) a +0 shortbow a centaur skeleton (55, -1, D:10) a yak skeleton (57, -1, D:10) a yak skeleton Level 11 of the Dungeon (3, -39, D:11) a wyvern corpse (skeletalised by now) (4, -20, D:11) a +0 mace (14, -14, D:11) a +0 flail (31, -46, D:11) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (34, -37, D:11) a +0 dagger a +0 robe a +0 short sword a +0 robe (34, -35, D:11) a +0 dire flail a +0 giant club a +0 orcbow a two-headed ogre corpse a centaur corpse (34, -3, D:11) a +0 short sword a +0 antimagic dagger 5 stones a kobold corpse (skeletalised by now) (34, -2, D:11) a +0 dagger a +0 whip 2 stones a kobold corpse (skeletalised by now) (35, -38, D:11) a +0 hand axe 2 throwing nets a +0 scale mail a wand of polymorph (5) the ring of Sackop {rC+ Slay+3} [ring of protection from cold] rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the human corpse of Harold (35, -36, D:11) a +0 troll leather armour (still there?) the ring of Vehubbog {rPois rCorr Int+4} (still there?) [ring of resist corrosion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). a troll corpse (still there?) a tengu corpse (still there?) (35, -3, D:11) a +0 short sword (37, -44, D:11) a +0 trident of venom (50, -4, D:11) a +0 sling the Ecumenical Temple