Dungeon Crawl Stone Soup version 0.34-a0-973-g00c038fbf2 (webtiles) character file. Game seed: 949196388529024907 22 therodimus the Digger (level 2, -2/20 HPs) Began as a Gnoll Earth Elementalist on Oct 19, 2025. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:21 (476 turns). therodimus the Digger (Gnoll Earth Elementalist) Turns: 476, Time: 00:00:21 Health: -2/20 AC: 2 Str: 7 XL: 2 Next: 91% Magic: 1/7 EV: 12 Int: 14 God: Gold: 32 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -14) A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} m - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of cancellation {unknown} f - a potion of enlightenment {unknown} j - a potion of haste {unknown} k - a potion of brilliance {unknown} l - a potion of curing {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 2.0 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 5.4 Earth Magic + Level 0.4 Alchemy + Level 0.7 Invocations + Level 0.5 Evocations + Level 0.5 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 36% 2d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 18% N/A 6% 3 Kiss of Death Conj/Necr 24% 2d7 11% 1 Stone Arrow Conj/Erth 26% 3d8 12% 3 Brom's Barrelling Bould Conj/Erth 13% 2d5 36% 4 Teleport Other Tloc 4% N/A 41% 3 Petrify Alch/Erth 5% N/A 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The jackal barely misses you. The blast of sand hits the jackal. You kill the jackal! The jackal bites you. You completely miss the jackal. The jackal barely misses you. The blast of sand hits the jackal! You kill the jackal! The jackal closely misses you. The jackal bites you. The goblin misses you. You hit the jackal but do no damage. The jackal misses you. The goblin hits you with a +1 dagger of venom. You are poisoned. The jackal bites you. The blast of sand misses the jackal. You feel very sick. The jackal barely misses you. The goblin hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +1 dagger of venom (77% to hit) The blast of sand hits the goblin! You kill the goblin! * * * LOW HITPOINT WARNING * * * You feel very sick. The jackal bites you but does no damage. The jackal barely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand hits the jackal. The jackal is moderately wounded. You die... #....... ............##. #........ ............... ##....#### .........#..##. #.#### ####.....##....# ... #.###.##.##.# .... #.# #. #.##.# .....## ####.# #..#.##.. #..†##....# #.#.#### #h@..#######...# #. ##)........###.###. ##.######..##..... #.##............# #.#..####....[... ... ###.###.. ... #.# ### ..... #.# ... #.# You could see a jackal. Vanquished Creatures 4 endoplasms (D:1) 3 jackals (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) 4 goblins (D:1) 2 kobolds (D:1) 4 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | therodimus the Gnoll Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 146 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/7 475 | D:1 | HP: 1/20 [poisoned by a goblin] 476 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_rooms Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Ranged Weapons | | 0.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 4.9 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Forgecraft | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 5.4 Alchemy | | 0.4 Invocations | | 0.7 Evocations | | 0.5 Shapeshifting | | 0.5 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Cast: Sandblast || 32 Armour: Robe || 10 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 491 | 491 | 0 | 0 | 386 | 1 | 491.0 | Dungeon | 491 | 491 | 0 | 0 | 386 | 1 | 491.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 491 daAuts