Dungeon Crawl Stone Soup version 0.34-a0-1035-g296a76d0c2 (webtiles) character file. Game seed: 7101350253589584741 5 therodimus the Slasher (level 1, 0/16 HPs) Began as a Demonspawn Gladiator on Oct 28, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (117 turns). therodimus the Slasher (Demonspawn Gladiator) Turns: 117, Time: 00:00:14 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 66% Magic: 1/1 EV: 11 Int: 8 God: Gold: 6 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) f - a +0 short sword Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.1 Fighting + Level 2.8 Long Blades - Level 1.7 Throwing + Level 2.8 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A rat comes into view. The rat squeaks loudly. A rat is nearby! A rat is nearby! An endoplasm comes into view. A rat comes into view. A frilled lizard comes into view. Found an inky potion. The frilled lizard hisses angrily. You hear a shout! Found 4 atropa-tipped darts. The endoplasm quivers. The rat bites you. A hobgoblin comes into view. It is wielding a +0 spear. You closely miss the rat. The rat closely misses you. The frilled lizard bites you. The frilled lizard closely misses you. The rat barely misses you. The rat bites you. You hit the endoplasm. The endoplasm is moderately wounded. The rat bites you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. The rat closely misses you. An endoplasm comes into view. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm quivers. The endoplasm freezes you. You are frozen. You die... ####.### #.... #....... ..... #....... .....## ####....... .......#### #....)##... #.........# #.....##... #........#####.......[.. #.....J.......)......... #rr@........##...... #l..........##...... #.g..#................ #!##.##................ J. #. #...........##... (# .. #..####...††##... ### ##..# ###...).... ##.####....†.... #......#....... You could see 2 endoplasms, a hobgoblin, a frilled lizard and 2 rats. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 4 kobolds (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | therodimus the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 117 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic, minmay_tall_x Action || total ---------------------------++------- Attack: Normal || 16 Melee: Long sword || 16 Stab: Distracted || 1 Armour: Leather armour || 17 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 121 | 121 | 0 | 0 | 82 | 1 | 121.0 | Dungeon | 121 | 121 | 0 | 0 | 82 | 1 | 121.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 121 daAuts