Dungeon Crawl Stone Soup version 0.34-a0-1129-gfd4135b882 (webtiles) character file. Game seed: 16571973393840700675 55 therodimus the Trooper (level 3, -6/30 HPs) Began as a Demonspawn Monk on Nov 9, 2025. Mangled by an orc priest ... wielding a +0 mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:16 (1750 turns). therodimus the Trooper (Demonspawn Monk) Turns: 1750, Time: 00:01:16 Health: -6/30 AC: 3 Str: 11 XL: 3 Next: 67% Magic: 3/3 EV: 12 Int: 10 God: Gold: 99 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) g - +3 dagger (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves {Stlth+} SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 1, demonic touch 1 a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons d - a +0 scimitar g - a +3 vampiric dagger (weapon) Armour b - a +0 robe (worn) c - an orb of light e - a +0 pair of gloves of stealth (worn) Magical Staves f - a staff of cold Scrolls c - a scroll of amnesia {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of blinking {unknown} j - a scroll of identify {unknown} k - a scroll of teleportation {unknown} m - a scroll of noise {unknown} n - a scroll of acquirement {unknown} Potions a - a potion of ambrosia d - a potion of haste {unknown} f - 2 potions of mutation {unknown} l - a potion of brilliance {unknown} Skills: + Level 3.9 Fighting + Level 1.2(2.3) Short Blades - Level 3.2(3.3) Long Blades - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 36% 1 Animate Dead Necr 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Your touch may inflict minor irresistible damage on your foes. Message History An orc comes into view. It is wielding a +0 hand axe. An orc wizard comes into view. It is wielding a +2 dagger of holy wrath. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. An orc wizard comes into view. It is wielding a +0 dagger. The orc shouts! An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! An orc comes into view. It is wielding a +0 dagger. There is a stone staircase leading up here. You hit the orc priest. You headbutt the orc priest. The orc priest is moderately wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You closely miss the orc priest. You headbutt the orc priest, but do no damage. You touch the orc priest! The orc priest is almost dead. The orc hits you with a +0 hand axe. An orc comes into view. It is wielding a +0 flail. You completely miss the orc priest. The orc priest is almost dead. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * An orc priest comes into view. It is wielding a +0 club. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) The orc priest closely misses you. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest hits you with a +0 mace! You die... ############ ...........# ##########.# ###.############# #......<....)...# #.#.###########.# #.#.# #.########## #### #.#.###########........... ...# #.#.#...o@o..############# ##.#####.#.#รท######.# ####### #...........# #.# #...... ##.(......### #.# #.###.. ##..###..####### #.# #.###.# ....# #........# #.#######.##... #...###..#####.# #.#............ #.#......# #.# #.........##... #.##...#)# #.# ###.#########.. You could see an orc priest and an orc. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 6 endoplasms 2 hobgoblins 3 jackals (D:1) 2 quokkas 2 ball pythons 3 bats (D:1) 4 frilled lizards 3 goblins (D:1) A kobold (D:2) 6 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | therodimus the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 105 | D:1 | Discovered your monstrous ancestry. 105 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 105 | D:1 | Reached XP level 2. HP: 15/24 MP: 2/2 1180 | D:2 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 1180 | D:2 | Reached XP level 3. HP: 28/29 MP: 3/3 1425 | D:2 | Reached skill level 1 in Short Blades 1748 | D:3 | HP: 1/30 [orc/+0 hand axe (4)] 1750 | D:2 | Mangled by an orc priest Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_basic, serial_forest, infiniplex_forest_lined_room_, infiniplex_forest_clump_curved, infiniplex_forest_clump_long, infiniplex_forest_straight_4, infiniplex_forest_corner_2, infiniplex_forest_clump_small, infiniplex_forest_lined_3, infiniplex_forest_end_2 D:2: layout_loops_ring D:3: layout_rooms, chequers_serial_rivers_room_a Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 | 3.2 Short Blades | 1 | 1.2 Fighting | | 3.9 Dodging | | 2.6 Action || total ---------------------------++------- Attack: Normal || 92 Melee: Falchion || 61 Dagger || 31 Headbutt || 9 Touch || 5 Stab: Sleeping || 4 Armour: Robe || 44 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1753 | 1648 | 105 | 0 | 1376 | 3 | 584.3 | Dungeon | 1753 | 1648 | 105 | 0 | 1376 | 3 | 584.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1103 daAuts D:2: 631 daAuts D:3: 18 daAuts