therodimus Level 1 of the Dungeon (13, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 2, D:1) a frilled lizard corpse (skeletalised by now) (16, -8, D:1) a ball python skeleton (23, -32, D:1) a bat corpse (skeletalised by now) (25, -32, D:1) a ball python corpse (skeletalised by now) (28, -2, D:1) a +0 whip a gnoll corpse (skeletalised by now) (34, -26, D:1) a quokka skeleton (35, -28, D:1) a +0 robe (50, -7, D:1) a +0 mace Level 2 of the Dungeon [Shop] Feinusus's Antique Weapon Shop a +0 spear (57 gold) a +0 sling (28 gold) a +0 spear (57 gold) the +6 long sword "Wewk" {protect, ^Fragile rPois rC+ Dex+3} (1008 gold) ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 sling (28 gold) the +1 whip "Killer Bee's Regret" {concuss, rN+ Will+ Int+3 Dex+2} (661 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 dagger (38 gold) the +2 rapier "Coacumn" {venom, rPois Will+ Dex-4 Stlth+} (528 gold) rPois: It protects you from poison. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (4, -22, D:2) a +0 dire flail a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, -21, D:2) a jackal corpse (skeletalised by now) (6, -7, D:2) a bat skeleton (13, -46, D:2) a rat corpse (skeletalised by now) (21, -26, D:2) a rat skeleton (22, -28, D:2) a +3 dagger a stone (32, -36, D:2) a ball python corpse (skeletalised by now) (32, -32, D:2) a +0 short sword a kobold corpse (skeletalised by now) (35, -26, D:2) an adder corpse (skeletalised by now) (37, -27, D:2) a ball python skeleton (41, -34, D:2) a +0 dagger (42, -44, D:2) a +0 dagger a goblin corpse (skeletalised by now) (54, -49, D:2) a rat corpse (skeletalised by now) (54, -44, D:2) a +0 plate armour (58, -44, D:2) a hobgoblin corpse (skeletalised by now) (58, -9, D:2) a +0 club a goblin corpse (skeletalised by now) (58, 5, D:2) a +0 long sword (61, 7, D:2) a frilled lizard corpse (skeletalised by now) (66, 8, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Eshudi's Assorted Antiques a phial of floods (880 gold) a potion of moonshine (22 gold) a scroll of vulnerability (88 gold) a box of beasts (880 gold) a potion of ambrosia (176 gold) a tin of tremorstones (2/2) (880 gold) an amulet of regeneration (660 gold) the +2 broad axe "therodimus's Doom" {flame, rC+ Int+3} (1023 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a phantom mirror (880 gold) (9, -33, D:3) a +0 scimitar (12, -31, D:3) a +0 quarterstaff (19, -20, D:3) a +0 spear (21, -40, D:3) a +0 ring mail (22, -15, D:3) a +0 ring mail (23, -23, D:3) a +0 chain mail (24, -26, D:3) a +0 dagger (29, -46, D:3) a +0 war axe (31, -33, D:3) a +0 robe (38, -30, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (9, -7, D:4) a +0 whip (14, 16, D:4) a poisoned dart (14, 17, D:4) a poisoned dart (15, 15, D:4) an atropa-tipped dart a poisoned dart