Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 301029174712540025 61 therodimus the Shooter (level 4, -4/34 HPs) Began as a Coglin Hunter on Jan 4, 2026. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:02 (1427 turns). therodimus the Shooter (Coglin Hunter) Turns: 1427, Time: 00:01:03 Health: -4/34 AC: 5 Str: 11 XL: 4 Next: 7% Magic: 4/4 EV: 11 Int: 9 God: Gold: 79 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Caihong} rCold . . . (100%) c - +0 sling {Seoyun} rNeg . . . (100%) b - +0 leather armour rPois . (100%) d - +2 hat {Snipe} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Caihong} c - a +0 sling (offhand) {Seoyun} Armour b - a +0 leather armour (worn) d - a +2 hat of sniping (worn) Scrolls s - a scroll of butterflies c - a scroll of fog {unknown} d - 2 scrolls of fear {unknown} e - 2 scrolls of silence {unknown} h - a scroll of immolation {unknown} j - a scroll of noise {unknown} k - 3 scrolls of identify {unknown} l - a scroll of poison {unknown} Potions f - a potion of might {unknown} n - a potion of invisibility {unknown} Skills: + Level 2.8 Fighting * Level 4.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 0% N/A 85% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You encounter a kobold. It is wielding a +0 short sword. A kobold is nearby! A kobold is nearby! You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold shouts! You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! No target in view! No target in view! You encounter Sigmund the Dreaded. He is wielding a +0 scythe. You shoot a sling bullet. The sling bullet barely misses Sigmund. You shoot a sling bullet. Sigmund shouts! The sling bullet hits Sigmund. Sigmund is lightly wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. No target in view! No target in view! No target in view! No target in view! Something hits you! You shoot a sling bullet. x2 You shoot a sling bullet. x2 You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You shoot a sling bullet. x2; Something hits you! You shoot a sling bullet. x2; Something hits you! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. x2; Something hits you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. x2; Something hits you. You die... #.##.####.########.### #.##....."# #...# #.#######.# ###.# #.######### #.# ###>......... #.# #...###.....## #.# #+#.## ##.. )# #.##### #..######{# ..#.#.....# #......##@# ..#.#####.# #.####..#.### #......<#.# #+#.# #.#...# #.#.....#.# #+##..######..##.####..[....... #..........#..........#.....### #####........#.#.###.######## #........#.........# #........#####.....# #...._.......#.....# There were no monsters in sight! Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 3 endoplasms 6 hobgoblins 3 orcs (D:2) A quokka (D:2) 2 ball pythons (D:3) 2 bats 2 frilled lizards (D:2) 2 goblins (D:1) 3 kobolds 7 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | therodimus the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 236 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 427 | D:2 | Reached skill level 4 in Ranged Weapons 637 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1048 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1348 | D:3 | Identified the amulet "Docuse" {Spirit Dex+3} 1373 | D:3 | Found a faded altar of an unknown god. 1418 | D:3 | Encountered Sigmund 1427 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_rooms D:2: layout_basic, serial_bayou_ford_a D:3: layout_basic, dreamdust_ecumenical_altar_statues, minmay_statues_item, kennysheep_nondescript, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 4 | 4.6 Fighting | | 2.8 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 124 | 26 || 150 Armour: Leather armour | 8 | 6 || 14 Dodge: Dodged | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1449 | 1348 | 101 | 0 | 1183 | 3 | 483.0 | Dungeon | 1449 | 1348 | 101 | 0 | 1183 | 3 | 483.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 934 daAuts D:1: 402 daAuts D:3: 112 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+