therodimus Level 1 of the Dungeon (6, -5, D:1) a +0 club 3 stones (8, -1, D:1) a +0 leather armour (12, -6, D:1) a +0 dagger (13, 0, D:1) a +0 robe (13, 20, D:1) a jackal skeleton a jackal skeleton (14, 25, D:1) a quokka corpse (skeletalised by now) (26, -4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (32, 12, D:1) a bat skeleton (32, 17, D:1) a +0 trident (34, 11, D:1) a hobgoblin skeleton (34, 28, D:1) a quokka corpse (skeletalised by now) (35, 13, D:1) a bat skeleton (37, 13, D:1) a +0 short sword 5 stones a kobold skeleton (38, 23, D:1) a rat corpse (skeletalised by now) (39, 39, D:1) a +0 whip (40, 5, D:1) a +0 club (42, 22, D:1) a frilled lizard corpse (skeletalised by now) (43, -13, D:1) a rat corpse (skeletalised by now) (45, 4, D:1) a bat skeleton (46, 3, D:1) a +0 club a goblin skeleton (48, 17, D:1) 5 boomerangs (49, -3, D:1) a +0 plate armour (50, -14, D:1) a +0 hand axe (50, 1, D:1) a +0 leather armour (50, 15, D:1) a bat corpse (skeletalised by now) (52, 21, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (1, 0, D:2) a +0 hammer (1, 1, D:2) a +0 hammer (1, 2, D:2) a +0 hammer (2, 0, D:2) a +0 hammer (2, 1, D:2) a +0 hammer (2, 2, D:2) a +0 hammer (4, 1, D:2) a +0 hammer (5, 2, D:2) a +0 hammer (6, 2, D:2) a +0 hammer (7, 3, D:2) a +0 hammer (8, 2, D:2) a +0 hammer (9, 3, D:2) a +1 hammer of venom (10, -8, D:2) a +0 dagger (10, 23, D:2) a +0 dagger (12, 21, D:2) a +0 chain mail (13, 14, D:2) a frilled lizard skeleton (13, 33, D:2) a hobgoblin skeleton (15, 7, D:2) a +0 mace a +0 scale mail the human skeleton of Terence (25, 36, D:2) a +0 helmet (26, 19, D:2) a +0 club a +0 robe the human skeleton of Jessica (27, 21, D:2) a +0 club a stone (30, 38, D:2) an adder skeleton (31, 27, D:2) a +0 club (32, 30, D:2) a bat skeleton (33, 38, D:2) a rat skeleton (34, 26, D:2) a hobgoblin skeleton (44, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (44, 1, D:2) an adder corpse (skeletalised by now) (53, 9, D:2) a ball python corpse (skeletalised by now) (56, 15, D:2) a +0 leather armour (56, 26, D:2) a +0 sling {Santos} (63, 32, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Bouthriasch's Armour Shop a +0 ring mail (52 gold) a +0 chain mail (78 gold) a +0 pair of boots (58 gold) a +1 pair of gloves (149 gold) a +0 robe (11 gold) an orb of pyromania (156 gold) a +0 robe (11 gold) a +2 crystal plate armour (936 gold) a +0 ring mail (52 gold) (0, 0, D:3) a +0 club (5, 0, D:3) a +0 ring mail (9, -27, D:3) the +1 leather armour of Yredelemnul's Envy {Harm rF- Int+3 SInv} Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (10, -33, D:3) a +0 dagger (11, -6, D:3) a +0 club (13, -12, D:3) a +0 halberd a +0 club a gnoll skeleton an adder skeleton (14, -15, D:3) a frilled lizard corpse (skeletalised by now) (14, -14, D:3) a +0 flail (15, -16, D:3) a +0 whip 3 stones a kobold corpse (skeletalised by now) (15, 7, D:3) a +0 dagger a goblin skeleton (20, -32, D:3) a +0 ring mail (21, -29, D:3) a +0 short sword (21, 15, D:3) a +0 sling (23, -8, D:3) an amulet of alchemy (33, -36, D:3) an adder corpse (skeletalised by now) (35, -29, D:3) a rat skeleton (36, -27, D:3) a bat skeleton (44, -22, D:3) a +0 dagger (45, -16, D:3) a +0 hand axe (46, -4, D:3) a +0 dagger a goblin skeleton (60, -13, D:3) a rat skeleton (66, -28, D:3) a parchment of Stone Arrow Level 4 of the Dungeon (0, 0, D:4) a human corpse (skeletalised by now) (1, 0, D:4) the +7 staff of the Meek {protect, meekguard} It cannot be enchanted further. (3, -6, D:4) a hobgoblin corpse (skeletalised by now) (8, -1, D:4) a +0 whip an orc corpse (skeletalised by now) (8, 1, D:4) a +0 mace (9, 0, D:4) a +0 whip a boomerang a +0 leather armour (10, 0, D:4) a +0 short sword a +0 scale mail a +0 club an orc corpse (skeletalised by now) (10, 1, D:4) a +0 whip an orc corpse (skeletalised by now) (16, -13, D:4) a +0 whip (17, -1, D:4) a +0 dagger 2 stones a kobold skeleton (21, 18, D:4) a +0 robe (25, 18, D:4) a ring of willpower (26, -10, D:4) a ball python skeleton (26, -7, D:4) a quokka skeleton (34, -16, D:4) a +0 club (34, -2, D:4) a potion of brilliance (38, -8, D:4) a quokka skeleton (39, 12, D:4) a +0 dagger a goblin corpse (skeletalised by now) (42, 6, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) 19 gold pieces (4, -14, D:5) a scroll of vulnerability (12, 8, D:5) a scroll of amnesia (14, 5, D:5) a scroll of poison (16, 9, D:5) a parchment of Confusing Touch (18, 6, D:5) a scroll of teleportation (18, 7, D:5) a +0 dagger a +0 scale mail (21, 4, D:5) a +1 whip of freezing (still there?) a +0 ring mail (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) Level 6 of the Dungeon (1, 7, D:6) a +0 kite shield the Ecumenical Temple