therodimus Level 1 of the Dungeon (0, 0, D:1) a gnoll skeleton (8, -2, D:1) a +0 short sword (8, 0, D:1) a gnoll skeleton (10, 4, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (11, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (16, -24, D:1) a bat corpse (skeletalised by now) (16, -18, D:1) a rat corpse (skeletalised by now) (23, -2, D:1) a +0 dagger 4 stones (23, 1, D:1) a hobgoblin skeleton (36, 5, D:1) a bat skeleton (39, -27, D:1) a +0 ring mail (39, -17, D:1) a ball python corpse (skeletalised by now) (48, -9, D:1) a +0 spear (53, -36, D:1) an orb of pyromania Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (10, -5, D:2) a ball python corpse (skeletalised by now) (12, 20, D:2) a hobgoblin corpse (skeletalised by now) (13, -4, D:2) a +0 whip (15, 29, D:2) a quill talisman (32, 25, D:2) a +0 dagger (34, 4, D:2) the +4 ring mail of the Illusory Knives {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (35, 27, D:2) a bat skeleton (39, 26, D:2) a +0 short sword an adder corpse (skeletalised by now) (42, 30, D:2) a +0 robe (44, 29, D:2) a +0 dagger (50, -10, D:2) an adder corpse (skeletalised by now) (51, 44, D:2) a quokka skeleton (52, -11, D:2) a +2 sling of flaming (56, 36, D:2) a +0 club (57, 33, D:2) a +0 hand axe (57, 34, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 4 stones (2, 26, D:3) a +0 dagger a +0 ring mail (6, -2, D:3) the +0 plate armour of the Present {Rampage rF++ rCorr} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (6, 3, D:3) a +0 falchion (7, 3, D:3) a +0 club a +0 club a goblin skeleton (10, 3, D:3) a +0 dagger (11, -1, D:3) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (24, -18, D:3) a rat corpse (skeletalised by now) (25, -13, D:3) a quill talisman (30, -13, D:3) a +0 dagger a kobold corpse (skeletalised by now) (30, 22, D:3) a +0 whip (36, 3, D:3) a +0 short sword a frilled lizard skeleton (40, 12, D:3) a +0 leather armour (46, -9, D:3) a +0 dagger a goblin corpse Level 4 of the Dungeon (5, 2, D:4) a +0 club a goblin corpse (9, 3, D:4) a +0 club a goblin corpse a hound corpse (22, 8, D:4) a +0 club (26, 9, D:4) 12 gold pieces