therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -3, D:1) a rat corpse (skeletalised by now) (4, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -8, D:1) a +0 short sword (17, -8, D:1) a rat corpse (skeletalised by now) (20, 2, D:1) a +0 dagger a goblin skeleton (20, 3, D:1) a bat skeleton (21, 1, D:1) a hobgoblin skeleton (23, -5, D:1) a ball python corpse (skeletalised by now) (25, -25, D:1) a +0 short sword (25, -23, D:1) a bat corpse (skeletalised by now) (26, -25, D:1) a rat corpse (skeletalised by now) (26, 0, D:1) 3 large rocks (36, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, -22, D:1) a hobgoblin corpse (skeletalised by now) (47, 10, D:1) a hobgoblin skeleton (48, 7, D:1) a +0 war axe (55, 23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -4, D:2) a +0 dagger (5, 4, D:2) a ball python corpse (skeletalised by now) (7, -17, D:2) a quokka corpse (skeletalised by now) (24, -7, D:2) a frilled lizard skeleton (28, -7, D:2) a ball python skeleton (28, 10, D:2) an adder corpse (35, -5, D:2) a quokka skeleton (49, -10, D:2) a +0 dagger a +0 sling (54, -12, D:2) 3 boomerangs