Dungeon Crawl Stone Soup version 0.34-a0-1984-g6af55ba296 (webtiles) character file. Game seed: 13651870918704810153 204 therodimus the Poker (level 5, -4/41 (42) HPs) Began as a Demonspawn Gladiator on Jan 9, 2026. Slain by a wight ... wielding a +0 flail (6 damage) ... on level 6 of the Dungeon. The game lasted 00:02:03 (2202 turns). therodimus the Poker (Demonspawn Gladiator) Turns: 2202, Time: 00:02:04 HP: -4/41 (42) AC: 9 Str: 16 XL: 5 Next: 52% MP: 5/5 EV: 6 Int: 8 God: Gold: 174 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) i - orb {Glass} rNeg . . . (100%) n - +0 ring mail of Zuloi {Rampage} rPois . (100%) c - +0 helmet rElec . (100%) h - +0 cloak {Stlth+} rCorr . (100%) (no gloves) SInv . l - +1 pair of boots Will ..... (no amulet) Stlth +++ j - +4 ring of slaying HPRegen 0.26/turn k - +4 ring of slaying MPRegen 0.18/turn %: rampage @: lethally poisoned (-4 -> -16), vertiginous, attractive, lightly drained A: thin skeletal structure 1, magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 174 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) m - the +5 quarterstaff "Vosuolih" {pain, +Blink rC++ Will+++} (You found it on level 2 of the Dungeon) +Blink: It lets you blink. rC++: It greatly protects you from cold. Will+++: It greatly increases your willpower. It cannot be enchanted further. Missiles d - 3 throwing nets (quivered) e - a javelin Armour c - a +0 helmet (worn) h - a +0 cloak of stealth (worn) i - an orb of glass (worn) l - a +1 pair of boots (worn) n - the +0 ring mail of Zuloi (worn) {Rampage} (You found it on level 2 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. Jewellery f - a +6 ring of strength g - a ring of flight j - a +4 ring of slaying (worn) k - a +4 ring of slaying (worn) Wands a - a wand of flame (17) e - a wand of charming (9) Scrolls c - a scroll of blinking {unknown} e - a scroll of poison {unknown} h - a scroll of vulnerability {unknown} k - a scroll of teleportation {unknown} l - 2 scrolls of identify {unknown} m - a scroll of immolation {unknown} Potions d - a potion of curing {unknown} f - a potion of ambrosia {unknown} A - a potion of attraction n - a potion of might {unknown} Skills: + Level 3.7 Fighting + Level 3.9 Polearms - Level 1.7 Throwing + Level 3.9 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 87% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 98% 3 Stone Arrow Conj/Erth 0% 3d7 98% 3 Tukima's Dance Hex 0% N/A 98% 3 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You regenerate magic rapidly. Message History The water moccasin is lightly wounded. You feel sick. The water moccasin bites you but does no damage. The shadow imp closely misses you. The water moccasin bites you. You miss the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The wight hits you with a +0 flail! You feel drained. * * * LOW HITPOINT WARNING * * * The shadow imp barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. Okay, then. Okay, then. It was a potion of attraction. You feel attractive to monsters. j -> A - a potion of attraction * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. The shadow imp hits you but does no damage. The wight barely misses you. The water moccasin bites you but does no damage. It was a potion of moonshine. You feel tipsy. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. The shadow imp gestures at you. You barely resist. The wight hits you with a +0 flail. You die... . ......#...#......... ......###.#......%# #+####....<.†...# # #.# ########...# .# #.#######.......##.# ##.......#.####.....#### ..†...................># .....# #.##.....##.#+# .....# #...@z.....h .....# #..S5....... .....# #........... .....# ............. #.#..# ............... ._...# ....#####...... #.#..# ..$. ...... .....# ... ####.# .....# You could see a water moccasin, a hound (wandering), a wight and a shadow imp. Vanquished Creatures A scorpion (D:6) A howler monkey (D:6) A jelly (D:6) An iguana (D:6) 2 adders 2 dart slugs (D:2) 3 orcs (D:3) An endoplasm (D:2) 3 hobgoblins (D:1) 2 ball pythons (D:2) 9 bats 3 frilled lizards 5 goblins 4 kobolds 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | therodimus the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 453 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 453 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 520 | D:1 | Found a faded altar of an unknown god. 1142 | D:2 | Identified the +5 quarterstaff "Vosuolih" {pain, +Blink | rC++ Will+++} 1368 | D:2 | Reached XP level 3. HP: 20/28 MP: 3/3 1547 | D:2 | Identified the +0 ring mail of Zuloi {Rampage} 2024 | D:3 | You fall into a shaft and drop 3 floors! 2060 | D:6 | Found a broken altar of Ashenzari. 2065 | D:6 | Encountered a scorpion 2073 | D:6 | Killed a scorpion 2074 | D:6 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 2074 | D:6 | Reached XP level 4. HP: 35/35 MP: 4/4 2126 | D:6 | Reached XP level 5. HP: 41/41 MP: 5/5 2193 | D:6 | Encountered a water moccasin 2202 | D:6 | HP: 2/41 [poisoned by a water moccasin] 2202 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, nicolae_ecumenical_lake_church D:2: layout_loops_corners, minmay_misc_feat_roman, corner_web_ring D:3: layout_basic, kennysheep_decorative_pillar D:6: layout_basic, ashenzari_altar_1, mainiacjoe_overflow_catch_the_wave Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.9 Polearms | 3 | 3.9 Fighting | 3 | 3.7 Throwing | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 99 | 18 || 117 Melee: Trident | 99 | 18 || 117 Drink: Attraction | | 1 || 1 Moonshine | | 1 || 1 Stab: Sleeping | 13 | 2 || 15 Armour: Leather armour | 34 | || 34 Ring mail | 7 | 11 || 18 Dodge: Dodged | 32 | 14 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2216 | 2056 | 160 | 0 | 1705 | 4 | 554.0 | Dungeon | 2216 | 2056 | 160 | 0 | 1705 | 4 | 554.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1040 daAuts D:1: 791 daAuts D:3: 203 daAuts D:6: 180 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+