therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (1, -1, D:1) a hobgoblin corpse (skeletalised by now) (2, -1, D:1) a +0 club (4, -25, D:1) a quokka corpse (6, 2, D:1) a +0 mace (16, -22, D:1) a bat skeleton (19, -23, D:1) a +0 club a gnoll corpse (27, -9, D:1) a +0 leather armour (28, -24, D:1) a hobgoblin skeleton (28, -21, D:1) a frilled lizard skeleton (29, -14, D:1) a +0 club (32, 12, D:1) a hobgoblin corpse (skeletalised by now) (41, -23, D:1) a +0 spear (42, 4, D:1) a ball python skeleton (43, 5, D:1) a bat skeleton (46, -23, D:1) a rat skeleton (57, 2, D:1) a hobgoblin skeleton (60, -21, D:1) a +0 dagger (61, -27, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a potion of curing