therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 1, D:1) a +0 chain mail (5, 7, D:1) a ball python corpse (skeletalised by now) (8, 2, D:1) a jackal skeleton (9, 0, D:1) a rat skeleton (10, 0, D:1) a jackal skeleton (10, 1, D:1) a jackal skeleton a jackal skeleton (23, -5, D:1) an inkwell talisman (24, 30, D:1) a +0 dagger (29, -8, D:1) a +0 dagger (30, -6, D:1) a jackal skeleton (40, 11, D:1) a frilled lizard skeleton (41, 26, D:1) a hobgoblin skeleton (46, 2, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (15, -7, D:2) a +0 dagger (19, 4, D:2) a +0 longbow (23, -20, D:2) a +0 dagger (24, -19, D:2) a +0 club (43, -31, D:2) a +0 sling (47, -22, D:2) a +1 pair of boots of flying (58, 17, D:2) a +0 trident a +0 scale mail the human corpse of Terence (skeletalised by now) (60, -33, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 leather armour (3, -22, D:3) a bat skeleton (12, -2, D:3) a +0 short sword a kobold skeleton (14, -13, D:3) a +0 club (16, 2, D:3) a +0 leather armour a +0 club (17, -33, D:3) a +0 short sword a +0 ring mail a +0 whip (17, -16, D:3) the +4 pair of boots of Maltheism {rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (18, -33, D:3) a +0 hand axe 2 boomerangs an orc corpse (skeletalised by now) (18, 2, D:3) a +0 whip (22, 0, D:3) a +0 club a +0 club a +0 spear a gnoll skeleton (27, -26, D:3) a +0 robe (30, 4, D:3) a +0 short sword an orc corpse (skeletalised by now) (40, -28, D:3) a +0 robe (41, -41, D:3) a scarab talisman (42, -9, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 5 boomerangs (10, 34, D:4) a +1 dagger of speed an orc corpse (skeletalised by now) (21, 29, D:4) a +0 flail (21, 30, D:4) a +0 whip an orc corpse (skeletalised by now) (24, 25, D:4) a +0 cloak of poison resistance (30, 21, D:4) a +0 club a goblin skeleton (31, 17, D:4) a quokka skeleton (34, 0, D:4) a hound corpse (skeletalised by now) an adder corpse (skeletalised by now) (34, 24, D:4) a hound skeleton (44, 32, D:4) a +0 club Level 5 of the Dungeon [Shop] Ofarapp's Book Boutique a parchment of Shock (44 gold) a parchment of Ignite Poison (159 gold) a parchment of Launch Clockwork Bee (105 gold) a parchment of Conjure Ball Lightning (313 gold) a parchment of Hellfire Mortar (413 gold) a parchment of Spellspark Servitor (413 gold) a parchment of Static Discharge (67 gold) a parchment of Slow (44 gold) a parchment of Summon Small Mammal (44 gold) a parchment of Sandblast (44 gold) (0, 0, D:5) a +0 morningstar (5, -17, D:5) a +0 dagger a +0 robe a +2 flail of protection a +0 leather armour a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, -6, D:5) a +2 heavy hand axe a +0 ring mail an orc corpse (skeletalised by now) (18, 1, D:5) a +0 war axe a +0 leather armour an orc skeleton (20, 1, D:5) a +0 hand axe (21, -2, D:5) a +0 dagger a +0 robe (29, 8, D:5) a +0 robe (31, 2, D:5) the +4 helmet "Ekliomp" {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (31, 7, D:5) a black bear skeleton (35, -3, D:5) a hound corpse (skeletalised by now) (37, 0, D:5) a +0 dagger of holy wrath a +0 robe a kobold corpse (skeletalised by now) (42, 25, D:5) a +0 scythe a +0 robe the human skeleton of Sigmund (44, 34, D:5) a quill talisman (52, 27, D:5) a +0 hand axe a +0 scale mail an orc skeleton Level 6 of the Dungeon (0, 0, D:6) 4 boomerangs (2, -14, D:6) a bullfrog skeleton (4, -4, D:6) a black bear corpse (skeletalised by now) (5, 7, D:6) a +0 orcbow (14, -22, D:6) an adder corpse (skeletalised by now) (23, -4, D:6) a +0 sling (28, -16, D:6) an iguana skeleton (29, -16, D:6) a +0 shortbow a centaur skeleton (30, 3, D:6) a +0 short sword a +0 plate armour (30, 4, D:6) a +0 dagger a +0 club a boomerang (34, -13, D:6) an adder skeleton (37, -8, D:6) a +0 trident (46, 12, D:6) a +0 whip of flaming a +0 robe (47, 0, D:6) a +2 quarterstaff of chaos a +0 cloak (59, 2, D:6) a +0 hammer Level 7 of the Dungeon (1, -14, D:7) a +0 robe (18, -16, D:7) a +5 flail of freezing a +0 robe a +4 hand axe a +0 robe a +0 hand axe (20, -16, D:7) a +6 battleaxe of freezing a +0 robe a +3 scimitar of freezing a +0 robe (20, 14, D:7) a +0 spear a +0 robe a +0 halberd a +0 robe (21, 18, D:7) a +0 long sword a +0 robe (27, -7, D:7) a +0 club (28, -7, D:7) a +0 short sword (29, -7, D:7) a +0 whip a +0 dagger a +0 robe (29, -6, D:7) a +0 club a boomerang (30, -24, D:7) a +0 shortbow (30, -9, D:7) a +0 short sword a curare-tipped dart a +0 ring mail (30, 12, D:7) a staff of earth (34, 3, D:7) a +0 robe (38, -7, D:7) 15 gold pieces (41, -8, D:7) 46 gold pieces the Ecumenical Temple