Dungeon Crawl Stone Soup version 0.34-a0-2034-g5d7b2d6c54 (webtiles) character file. Game seed: 14086173800209686104 83 therodimus the Changeling (level 4, -5/21 HPs) Began as an Octopode Shapeshifter on Jan 18, 2026. Slain by a crocodile (13 damage) ... in a sewer. The game lasted 00:01:28 (1543 turns). therodimus the Changeling (Octopode Shapeshifter) Turns: 1543, Time: 00:01:28 Health: -5/21 AC: 1 Str: 15 XL: 4 Next: 44% Magic: 4/4 EV: 17 Int: 12 God: Gold: 91 SH: 0 Dex: 11 Spells: 3/3 levels left rFire . . . (100%) d - melded +1 dagger (devious) rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) a - melded quill talisman %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation (0%) You were in a sewer. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 91 gold pieces. Inventory: Hand Weapons d - a +1 devious dagger (melded) Missiles c - 6 poisoned darts (quivered) Talismans a - a quill talisman (worn) b - a protean talisman e - a rimehorn talisman Scrolls c - a scroll of teleportation {unknown} e - a scroll of butterflies {unknown} Potions L - a potion of lignification d - a potion of curing {unknown} Baubles a - 2 flux baubles Skills: + Level 2.9 Fighting + Level 2.8 Dodging - Level 3.4 Unarmed Combat + Level 3.5 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 32% 1 Lesser Beckoning Tloc 0% N/A 45% 2 Dimensional Bullseye Hex/Tloc 0% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 ** D:2 ( Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon and offhand are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A river rat is nearby! A river rat is nearby! The river rat squeaks loudly. You closely miss the river rat. Your grab misses the river rat. Your squeeze misses the river rat. You encounter a crocodile. The river rat completely misses you. You closely miss the river rat. Your grab misses the river rat. Your squeeze misses the river rat. The river rat bites you. You hit the river rat. Your grab misses the river rat. Your squeeze misses the river rat. The river rat is moderately wounded. The river rat barely misses you. You hit the river rat. You grab the river rat. The river rat is heavily wounded. You constrict the river rat. The river rat bites you! You hit the river rat but do no damage. You squeeze the river rat. You kill the river rat! You see here a river rat corpse. You closely miss the crocodile. You squeeze the crocodile! The crocodile is moderately wounded. The crocodile barely misses you. You closely miss the crocodile. The crocodile is moderately wounded. The crocodile bites you. The crocodile drags you backwards! A crocodile is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the crocodile. You squeeze the crocodile. The crocodile is moderately wounded. The crocodile bites you. The crocodile drags you backwards! You crush the flux bauble in your tentacle and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Your +1 devious dagger melds into your body. You feel guileless. The crocodile bites you! Ouch! That really hurt! You die... ################## #∩∩~~~~.†.pl...... ###~~~.########~.. ##~.## #### You could see a crocodile. Vanquished Creatures An adder (D:2) 2 river rats 2 ribbon worms (D:3) 2 dart slugs (D:1) 3 hobgoblins (D:1) 6 jackals (D:1) 3 quokkas 14 ball pythons 7 bats 3 frilled lizards 7 goblins 4 kobolds 6 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | therodimus the Octopode Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 60 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 286 | D:1 | Reached XP level 3. HP: 20/25 MP: 3/3 471 | D:1 | Found Suaj's General Store. 487 | D:1 | Found Ebopnooxt's General Store. 1039 | D:2 | Reached XP level 4. HP: 26/30 MP: 4/4 1222 | D:2 | Found Zubeewk's Antique Weapon Boutique. 1373 | D:2 | Found a faded altar of an unknown god. 1519 | D:3 | Found a glowing drain. 1528 | Sewer | Entered a sewer 1534 | Sewer | Encountered a crocodile 1543 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_rooms, serial_shops, shop, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] D:2: minmay_recursive_quarters, layout_loops_ring, serial_shops, shop, dilly_ecumenical_altar_fadedgnrine D:3: layout_loops_ring, nicolae_kikubaaqudgha_church_of_necroconduits, lightli_sewer_entry_pipes, uniq_grinder Sewer: sewer_sea Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 89 | 21 || 110 Melee: Unarmed | 55 | || 55 Constrict | 22 | 5 || 27 Tentacles | 13 | 5 || 18 Punch | 2 | || 2 Dagger | 34 | 21 || 55 Stab: Sleeping | 7 | || 7 Armour: None | 40 | 8 || 48 Dodge: Dodged | 50 | 7 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1540 | 1497 | 43 | 55 | 1107 | 4 | 385.0 | Dungeon | 1525 | 1482 | 43 | 55 | 1106 | 3 | 508.3 | Sewer | 15 | 15 | 0 | 0 | 1 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 728 daAuts D:1: 679 daAuts D:3: 117 daAuts Sewer: 15 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+