therodimus Level 1 of the Dungeon (2, -9, D:1) a quokka corpse (skeletalised by now) (2, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (4, -8, D:1) a bat corpse (skeletalised by now) (8, -38, D:1) a ball python corpse (skeletalised by now) (11, -12, D:1) a frilled lizard skeleton (13, -30, D:1) a quokka skeleton (14, -29, D:1) a quokka skeleton (15, -29, D:1) a +0 club a stone (22, -19, D:1) a +0 robe (23, -28, D:1) an inkwell talisman (25, -10, D:1) a +0 sling (26, -36, D:1) a quokka corpse (skeletalised by now) (29, -9, D:1) a bat skeleton (31, -18, D:1) a hobgoblin skeleton (40, -11, D:1) a +0 dagger (46, -15, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (4, -12, D:2) a +0 dagger (12, -5, D:2) a hobgoblin skeleton (13, -8, D:2) a +0 club (23, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (26, 11, D:2) a bat skeleton (26, 16, D:2) 4 large rocks (26, 19, D:2) a +0 war axe (29, 10, D:2) a jackal skeleton (32, 41, D:2) a +0 robe (41, 11, D:2) a quokka skeleton (41, 12, D:2) a +0 flail (45, 1, D:2) a hobgoblin corpse (skeletalised by now) (46, 22, D:2) a +0 club (50, 49, D:2) a +0 ring mail (51, 34, D:2) a +0 whip 2 stones a kobold skeleton (57, 37, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (1, -1, D:3) a +0 trident (1, 0, D:3) a frilled lizard skeleton (2, -1, D:3) a +0 dagger a +0 robe (3, -2, D:3) a +0 whip (3, 27, D:3) a +0 whip (3, 39, D:3) a +0 whip a gnoll skeleton (6, 39, D:3) a +0 whip of holy wrath (7, 39, D:3) a +0 hand axe 3 boomerangs (7, 40, D:3) a +0 flail a gnoll skeleton (10, 17, D:3) an adder skeleton (13, 23, D:3) a parchment of Call Imp (13, 25, D:3) 5 boomerangs (19, 25, D:3) a bat skeleton (20, 3, D:3) a jackal skeleton (21, 25, D:3) a +0 ring mail (23, 6, D:3) a rat skeleton (28, 37, D:3) a +0 ring mail (31, 33, D:3) 4 poisoned darts (32, -7, D:3) a +0 dagger (33, -2, D:3) a +0 dagger a kobold corpse (skeletalised by now) (43, 43, D:3) a +0 ring mail (56, 17, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (8, 2, D:4) a +0 robe (25, 3, D:4) a +0 heavy hand axe a +0 leather armour an orc corpse (skeletalised by now) (25, 4, D:4) a +0 flail (26, 3, D:4) a +0 club (26, 4, D:4) a +0 hand axe (26, 5, D:4) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (26, 10, D:4) a +0 leather armour (27, 3, D:4) a quokka corpse (skeletalised by now) (28, 24, D:4) a quokka corpse (skeletalised by now) (31, 30, D:4) a +0 whip (32, -25, D:4) a +0 leather armour (42, -24, D:4) a +0 club a goblin corpse (skeletalised by now) (47, 23, D:4) a +0 club (48, 23, D:4) a +0 dagger a boomerang a +0 scale mail (49, 23, D:4) a +0 dagger an orc corpse (skeletalised by now) (50, 24, D:4) a +2 robe of willpower (50, 25, D:4) a +0 club a +0 leather armour (50, 30, D:4) the +3 helmet of Japacuorye {rF+ rC- Str+2} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). It cannot be enchanted further. (51, 21, D:4) a +0 ring mail (52, -12, D:4) a +0 club a goblin corpse (skeletalised by now) (52, 6, D:4) a +0 ring mail (57, 5, D:4) a quill talisman (58, -6, D:4) a +0 club (58, -3, D:4) an iguana corpse (skeletalised by now)