therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin (3, 1, D:1) a +0 sling (6, -14, D:1) a +0 sling (7, -15, D:1) a +0 club (7, 3, D:1) a hobgoblin corpse (20, -32, D:1) a bat corpse (skeletalised by now) (21, -32, D:1) a bat corpse (skeletalised by now) (22, -31, D:1) a +0 club (23, -21, D:1) a +0 dagger (26, -17, D:1) a quokka skeleton (34, 4, D:1) a +0 short sword (36, -25, D:1) a bat skeleton (39, -20, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) an adder corpse (2, 0, D:2) a +0 whip a hobgoblin corpse (2, 1, D:2) a +0 dagger a goblin corpse a ball python corpse an adder corpse (14, -13, D:2) a +0 leather armour (16, -10, D:2) a +0 sling (16, -5, D:2) a +0 pair of gloves (17, -12, D:2) a hobgoblin corpse (19, -8, D:2) a potion of heal wounds (23, -11, D:2) a +0 spear