therodimus Level 1 of the Dungeon (16, 10, D:1) a +0 whip (18, -18, D:1) a hobgoblin skeleton (23, -32, D:1) a rat skeleton (27, -15, D:1) a +0 leather armour (28, -6, D:1) a scarab talisman (28, 1, D:1) a jackal corpse (skeletalised by now) (38, -10, D:1) a quokka corpse (skeletalised by now) (41, -1, D:1) a +0 short sword 4 stones (45, -11, D:1) a +0 ring mail (46, -5, D:1) a +0 dagger a kobold skeleton (53, -7, D:1) a +0 short sword Level 2 of the Dungeon (3, -15, D:2) a +0 dagger a goblin corpse (12, -6, D:2) an adder skeleton (13, -3, D:2) a +0 dagger a +0 sling 4 stones (13, 0, D:2) a hobgoblin corpse (skeletalised by now) (15, -23, D:2) 4 javelins (20, 14, D:2) a +0 ring mail (24, -6, D:2) a +0 dagger (26, -10, D:2) a +0 club (32, 11, D:2) an adder corpse (skeletalised by now) (34, -10, D:2) a bat corpse (skeletalised by now) (35, -12, D:2) an adder corpse (skeletalised by now) (36, 9, D:2) a parchment of Passwall (39, -10, D:2) a +0 scale mail (46, 7, D:2) a +2 hand axe of venom (49, 2, D:2) a +0 dagger (51, 2, D:2) 5 javelins