Dungeon Crawl Stone Soup version 0.35-a0-37-g0555f3032b (webtiles) character file. Game seed: 2233375831166099631 49 therodimus the Caller (level 3, -6/24 HPs) Began as a Barachi Summoner on Feb 3, 2026. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:03:04 (2128 turns). therodimus the Caller (Barachi Summoner) Turns: 2128, Time: 00:03:05 Health: -6/24 AC: 2 Str: 9 XL: 3 Next: 77% Magic: 6/7 EV: 11 Int: 17 God: Gold: 120 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . (100%) e - +0 quarterstaff rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.50/turn %: no passive effects @: mighty, lethally poisoned (-6 -> -37), unable to hop, attractive, inugami summoned, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons e - a +0 quarterstaff (weapon) Missiles d - 5 darts of disjunction Armour a - a +0 robe (worn) Jewellery c - an amulet of magic regeneration (worn) Talismans b - a quill talisman Scrolls c - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of fear {unknown} Potions g - a potion of magic A - a potion of attraction l - a potion of resistance {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting * Level 5.9 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 88% N/A 1% 1 b - Call Imp Summ 44% N/A 2% 2 c - Call Canine Familiar Summ 22% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 4% 3-4/arc 26% 2 Eringya's Surprising Cr Summ 22% N/A 16% 4 Summon Seismosaurus Egg Summ/Erth 12% N/A 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You feel sick. Your quokka closely misses the water moccasin. The water moccasin bites your cerulean imp but does no damage. Your inugami closely misses the water moccasin. Your cerulean imp completely misses the water moccasin. Your quokka closely misses the water moccasin. The water moccasin is attracted toward you. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. Your cerulean imp hits the water moccasin with a -2 spear. It was a potion of curing. You feel better. The water moccasin barely misses you. Your inugami hits the water moccasin. Your quokka barely misses the water moccasin. Your cerulean imp barely misses the water moccasin. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. It was a potion of heal wounds. You feel much better. Your inugami misses the water moccasin. Your quokka closely misses the water moccasin. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! Your inugami hits the water moccasin. Your cerulean imp hits the water moccasin with a -2 spear. You aren't carrying any items that you can evoke. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. You feel very sick. The water moccasin bites you. Your quokka bites the water moccasin but does no damage. Your inugami hits the water moccasin. Your cerulean imp barely misses the water moccasin. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You die... #..#.##. #...#.#h# #....#.. #..#..#h## ...#. #..###..#h# ##..##?##..## #..##...##..# #.# r.$..##.# #..##...##..# ##..##.##.รท## #@.#b#..#.# #.#bS5.)#.## #.#.#hr.#.#.# ############# You could see a water moccasin (ally target), a friendly cerulean imp (summoned), a friendly quokka (summoned), a friendly inugami (summoned) and a friendly bat (summoned). Vanquished Creatures A bat (D:3) A goblin (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:1) 7 endoplasms 3 hobgoblins 2 jackals (D:2) A quokka (D:1) 6 ball pythons 6 bats 6 frilled lizards 3 goblins (D:1) 3 kobolds 5 rats 44 creatures vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | therodimus the Barachi Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 191 | D:1 | Reached skill level 5 in Summonings 434 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 571 | D:1 | Learned a level 2 spell: Call Imp 1161 | D:1 | Reached XP level 3. HP: 12/24 MP: 7/7 1222 | D:1 | Learned a level 3 spell: Call Canine Familiar 2113 | D:3 | Encountered a water moccasin 2128 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_basic, minivault_11 D:2: layout_basic, dreamdust_princess_corridor D:3: minmay_diamond_boxcup, layout_loops_ring, chequers_temple_overflow_statue_of_worship, nicolae_qazlal_general_emergency Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 5 | 5.9 Spellcasting | 3 | 3.0 Dodging | | 2.1 Stealth | | 1.7 Action || total ---------------------------++------- Attack: Normal || 17 Melee: Unarmed || 15 Punch || 1 Quarterstaff || 2 Cast: Summon Small Mamm || 54 Call Imp || 20 Call Canine Famil || 7 Ability: Hop || 1 Drink: Curing || 1 Heal wounds || 1 Might || 1 Attraction || 1 Stab: Sleeping || 2 Armour: Robe || 28 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2359 | 2298 | 61 | 457 | 1210 | 3 | 786.3 | Dungeon | 2359 | 2298 | 61 | 457 | 1210 | 3 | 786.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1387 daAuts D:2: 503 daAuts D:3: 468 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+