therodimus Level 1 of the Dungeon [Shop] Teyc's Jewellery Shop a ring of the Octopus King {rN+ HP+2 AC+2 EV+2 SH+2} (733 gold) [ring of positive energy] rN+: It protects you from negative energy. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). a +6 ring of dexterity (unknown) (468 gold) a quill talisman (130 gold) the amulet of the Air {Inacc Fly rElec RMsl Air} (561 gold) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. an amulet of guardian spirit (390 gold) a riddle talisman (390 gold) an amulet of chemistry (unknown) (390 gold) (2, 3, D:1) a ball python skeleton (3, 5, D:1) a +0 club a goblin skeleton (3, 14, D:1) a +1 helmet (4, 7, D:1) a +0 dagger a goblin skeleton (4, 8, D:1) a +0 dagger a kobold skeleton (5, 17, D:1) a ball python corpse (skeletalised by now) (7, 17, D:1) a bat corpse (skeletalised by now) (9, 20, D:1) a frilled lizard corpse (skeletalised by now) (12, 34, D:1) a +0 barding (16, 35, D:1) a +0 dagger (19, 30, D:1) a +0 hand axe (22, 1, D:1) a rat skeleton (26, 7, D:1) a +0 whip (26, 30, D:1) a parchment of Poisonous Vapours (30, 18, D:1) a +0 club a goblin skeleton (30, 19, D:1) a frilled lizard skeleton (30, 20, D:1) a hobgoblin skeleton (38, 37, D:1) a +0 club a goblin corpse (skeletalised by now) (39, 6, D:1) a jackal skeleton (39, 29, D:1) a rat corpse (skeletalised by now) (39, 36, D:1) a bat corpse (skeletalised by now) (41, 7, D:1) a jackal skeleton (42, -2, D:1) a +0 dagger a goblin skeleton (42, 1, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dire flail (0, 7, D:2) a +0 club (6, 16, D:2) a +0 dagger a kobold skeleton (6, 30, D:2) a +0 dagger a kobold skeleton (8, 2, D:2) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (8, 3, D:2) a +0 dagger (8, 9, D:2) a +0 robe (18, 32, D:2) a +0 club a goblin skeleton (19, 16, D:2) an adder skeleton (19, 51, D:2) a +0 dagger (20, 19, D:2) a +0 mace (22, 19, D:2) a ball python skeleton (22, 53, D:2) a jackal skeleton (22, 54, D:2) a jackal skeleton (32, 15, D:2) a +0 dagger (33, 56, D:2) a +0 sling (47, 41, D:2) a rat corpse (skeletalised by now) (47, 42, D:2) a +0 leather armour (48, 43, D:2) a rat corpse (skeletalised by now) (49, 40, D:2) a rat corpse (skeletalised by now) (49, 45, D:2) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (50, 39, D:2) a rat corpse (skeletalised by now) (53, 33, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, 28, D:3) an adder corpse (skeletalised by now) (6, 11, D:3) a +0 flail (7, 5, D:3) a +0 robe a +0 spear a gnoll skeleton (8, 4, D:3) a +0 whip a gnoll skeleton (13, -11, D:3) a +0 plate armour (13, 38, D:3) a +0 short sword 4 stones a kobold skeleton (18, 30, D:3) a quokka skeleton (25, 37, D:3) a +0 ring mail (26, 28, D:3) a hobgoblin corpse (skeletalised by now) (32, -1, D:3) a +0 ring mail (32, 30, D:3) a frilled lizard corpse (skeletalised by now) (33, 22, D:3) a +0 club (37, 31, D:3) a +0 dagger a goblin corpse (skeletalised by now) (41, 6, D:3) a +0 dagger (44, 5, D:3) a +0 scale mail a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (6, -13, D:4) a +1 flail of protection a +1 mace of protection (6, -10, D:4) a +0 dagger (8, -46, D:4) a +0 scale mail (8, -35, D:4) a +2 scale mail of fire resistance a +2 dire flail of draining (8, -2, D:4) a +0 leather armour (10, -1, D:4) a +0 halberd (12, -35, D:4) a hobgoblin skeleton (17, -35, D:4) a +0 quarterstaff (24, -41, D:4) a +0 hand axe a +0 ring mail (25, -44, D:4) a +0 club (25, -42, D:4) a +0 dagger (25, -41, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (41, -37, D:4) a ball python corpse (skeletalised by now) (47, -36, D:4) a +0 club a goblin corpse (skeletalised by now) (48, 11, D:4) a +0 short sword (49, -24, D:4) a stone a +0 dagger a kobold skeleton (51, -41, D:4) a +2 dagger of protection a +0 robe an orc corpse (skeletalised by now) (51, -39, D:4) a +0 short sword a +0 club (51, -11, D:4) a +0 ring mail (51, -10, D:4) a +2 short sword of protection an orc skeleton (52, -42, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (59, -1, D:4) a +0 dagger a +0 club an orc corpse (skeletalised by now) (60, -1, D:4) a +0 dagger a +0 robe (61, -1, D:4) a +0 falchion (62, -40, D:4) a +0 club a goblin skeleton Level 5 of the Dungeon [Shop] Vinic's Antique Armour Shoppe a +0 robe (14 gold) a +0 leather armour (32 gold) the +0 scale mail of Fun and Games {+Inv} (288 gold) +Inv: It lets you turn invisible. It cannot be enchanted further. a +0 robe (14 gold) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} (880 gold) Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. a +0 chain mail (96 gold) a +2 chain mail of cold resistance (368 gold) a +2 robe of positive energy (238 gold) (0, 10, D:5) a +0 short sword (2, 14, D:5) a +0 dagger (4, 7, D:5) an adder corpse (skeletalised by now) (17, -17, D:5) a +2 leather armour of willpower (19, -2, D:5) a +0 mace (25, -41, D:5) a jackal corpse (skeletalised by now) (26, -37, D:5) a jackal corpse (skeletalised by now) (30, 3, D:5) a +0 robe (31, -25, D:5) a +0 giant club an adder corpse (skeletalised by now) (32, -37, D:5) a +0 trident Level 6 of the Dungeon [Shop] Syser's Book Shop a parchment of Summon Cactus Giant (325 gold) a parchment of Eringya's Noxious Bog (325 gold) a parchment of Iskenderun's Battlesphere (169 gold) a parchment of Dimensional Bullseye (169 gold) a parchment of Freeze (52 gold) a parchment of Gell's Gavotte (325 gold) a parchment of Alistair's Intoxication (239 gold) a parchment of Plasma Beam (325 gold) a parchment of Blink (75 gold) a parchment of Summon Seismosaurus Egg (169 gold) (0, 0, D:6) a water moccasin skeleton (3, 0, D:6) a +0 hand axe (4, 47, D:6) a +0 dagger (15, 5, D:6) a +0 short sword a +0 robe (15, 7, D:6) a +4 flail a +0 robe (15, 8, D:6) a +0 robe a +0 mace a +0 robe a +0 mace a +0 robe (16, -5, D:6) a +0 short sword (19, 15, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (22, 53, D:6) a +0 war axe (33, 53, D:6) a hound corpse (skeletalised by now) (35, 38, D:6) a +0 robe a +0 dagger a kobold skeleton (40, 46, D:6) a +0 club a +0 robe a +0 club a +0 ring mail (40, 47, D:6) a +0 dagger an orc corpse (skeletalised by now) (40, 49, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, 6, D:6) a +0 long sword (44, 8, D:6) a hound skeleton (47, 38, D:6) a +0 mace (52, 34, D:6) a +0 long sword Level 7 of the Dungeon [Shop] Tucygg's Antique Armour Boutique a +0 leather armour (46 gold) a +0 robe (20 gold) a +0 scale mail (92 gold) a +1 robe (181 gold) a +2 leather armour of fire resistance (437 gold) a +2 leather armour of positive energy (368 gold) a +0 plate armour (414 gold) a +0 robe (20 gold) a +0 leather armour (46 gold) [Shop] Gozag's Platinum Reserve the +9 short sword of Disaster {freeze, rC+ rCorr Str+3} (7630 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. the ring "Busouzxo" {AC+4 Int+7} (5770 gold) [ring of protection] AC+4: It affects your AC (+4). Int+7: It affects your intelligence (+7). the +1 dagger of Beogh's Condemnation {antimagic, Dex+2} (2220 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +1 robe of the Vacuum {Dex+3} (1920 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +9 dagger of Destiny {freeze, Int+9 Dex+5} (8500 gold) Int+9: It affects your intelligence (+9). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the granite talisman "Ahaubag" {rC+ Int-4 Dex+5} (9900 gold) [granite talisman] rC+: It protects you from cold. Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). the +5 mace "Hedghet" {concuss, Dex+4} (4340 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +7 sling of Distraction {chaos, ^Fragile rF++ rC+ rN+++} (8460 gold) ^Fragile: It will be destroyed if unequipped. rF++: It greatly protects you from fire. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. It cannot be enchanted further. the +2 kite shield "Yciskeukh" {Str+6 Dex+2} (4080 gold) Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring "Tuopp" {rC+ rCorr MP+9 Int+3} (5920 gold) [ring of resist corrosion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). the ring "Woryemn" {rPois Str+3 SInv} (3750 gold) [ring of poison resistance] rPois: It protects you from poison. Str+3: It affects your strength (+3). SInv: It lets you see invisible. the amulet of Kasawaaw {Chemistry Harm rF+++ Str-5 Dex-5} (5100 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Harm: It increases damage dealt and taken. rF+++: It renders you almost immune to fire. Str-5: It affects your strength (-5). Dex-5: It affects your dexterity (-5). the +1 leather armour of Understanding {Str+2} (1820 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. the orb of the Elven Halls {Energy, Str+3 Int+6 Dex-2 Stlth+} (3350 gold) Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. the wellspring talisman of the Valley of Death {Harm rElec rC+++ Dex-3} (8570 gold) [wellspring talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Dex-3: It affects your dexterity (-3). the necromancy staff of the Eternal Void {rN+ rCorr Necro} (3760 gold) [staff of necromancy] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. the necromancy staff of Debt {rN+ rCorr Str-3 Int+4 Necro Earth} (4530 gold) [staff of necromancy] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. the +8 hand axe of Distant Worlds {venom, rPois Will- Int+2 SInv} (5900 gold) rPois: It protects you from poison. Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +6 war axe of sundering (3550 gold) the ring of Seexzen {rPois rC+++ AC+4 Slay-6 Stlth-} (5560 gold) [ring of protection] rPois: It protects you from poison. rC+++: It renders you almost immune to cold. AC+4: It affects your AC (+4). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Stlth-: It makes you less stealthy. (0, 0, D:7) 3 flux baubles (13, -4, D:7) a +0 war axe (17, 18, D:7) a +0 short sword (47, 31, D:7) a +0 hand axe a goblin skeleton (47, 32, D:7) a +0 hand axe a gnoll skeleton (48, 29, D:7) a +0 hand axe (48, 31, D:7) a +0 hand axe a gnoll skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 mace (3, 7, D:8) a +0 quarterstaff (3, 20, D:8) a +0 dagger (5, 48, D:8) a +0 rapier (8, 42, D:8) a hound skeleton (9, 41, D:8) a wolf corpse (skeletalised by now) (10, 42, D:8) a +0 troll leather armour a troll skeleton (16, 38, D:8) a +0 rapier (17, 9, D:8) a ring of flight (27, 31, D:8) a wolf corpse (skeletalised by now) (29, 37, D:8) a +1 war axe of freezing (38, 9, D:8) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (39, 9, D:8) a +0 spear a gnoll corpse (skeletalised by now) (39, 29, D:8) a +0 orcbow a centaur skeleton (46, 39, D:8) a +0 pair of gloves Level 9 of the Dungeon (0, 0, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (17, 6, D:9) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (24, -27, D:9) a +2 orcbow of draining (27, -34, D:9) a +0 spear (32, -36, D:9) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (33, -38, D:9) a parchment of Iskenderun's Mystic Blast (35, -37, D:9) a +0 dagger a +0 robe (35, -36, D:9) a +0 hand axe (36, -35, D:9) a +0 club an orc corpse (skeletalised by now) (36, -34, D:9) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (37, -34, D:9) a +1 heavy hand axe a +0 plate armour (41, -4, D:9) a +0 whip (41, -2, D:9) a yak skeleton (42, -4, D:9) a +0 halberd (42, -2, D:9) a +0 heavy spear a +0 scale mail a +0 spear a gnoll skeleton (42, 0, D:9) a yak skeleton (51, -15, D:9) a wyvern skeleton (52, -15, D:9) a +0 dagger a +0 robe an orc skeleton (53, -15, D:9) a +0 war axe an orc skeleton (53, -14, D:9) a +0 dagger a +0 leather armour an orc skeleton Level 10 of the Dungeon (2, -13, D:10) a +0 mace (7, 9, D:10) a +0 robe (14, -28, D:10) a +0 leather armour (14, -13, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (14, -11, D:10) a +0 hand axe a +0 robe (16, -22, D:10) a +0 hand axe a +0 robe (31, 8, D:10) a +0 cloak (33, -24, D:10) a +0 war axe (34, 3, D:10) a yak corpse (skeletalised by now) (37, -9, D:10) a +0 robe (43, -9, D:10) a +3 halberd a +0 robe (44, -13, D:10) a +0 orcbow a centaur skeleton (44, -11, D:10) a yak skeleton (44, -10, D:10) a +0 long sword a +0 robe (45, -10, D:10) a +1 flail a +0 ring mail (45, 0, D:10) a +0 pair of gloves Level 11 of the Dungeon (0, 0, D:11) 12 gold pieces (12, 4, D:11) a +0 troll leather armour a +0 giant club a +0 giant spiked club a troll corpse (skeletalised by now) (17, 0, D:11) 12 gold pieces (27, -10, D:11) a +0 dagger (27, 1, D:11) a +0 scale mail (27, 4, D:11) a +0 hand axe (28, 4, D:11) a +0 mace (29, -4, D:11) a +0 helmet (29, 4, D:11) a +0 dagger a +0 robe (29, 6, D:11) a +0 battleaxe a +0 chain mail an orc skeleton (30, 9, D:11) 5 gold pieces (30, 19, D:11) a +0 giant club a +0 giant club (31, 6, D:11) a +0 hand axe a +0 leather armour an orc skeleton (33, 19, D:11) a +2 dagger of holy wrath (34, 18, D:11) a parchment of Shatter the Ecumenical Temple an ice cave (0, 0, IceCv) a +0 pair of gloves