therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -48, D:1) a +0 dagger a kobold corpse (skeletalised by now) (5, -3, D:1) a rat skeleton (7, -3, D:1) a +0 dagger a goblin skeleton (10, -39, D:1) a +0 club a goblin corpse (skeletalised by now) (12, -14, D:1) a jackal skeleton (13, -35, D:1) a +0 club (13, -28, D:1) a +0 plate armour (15, -18, D:1) a +0 dagger a kobold skeleton (16, -13, D:1) a jackal skeleton (16, 4, D:1) a +0 quarterstaff (17, -20, D:1) 9 stones (20, -21, D:1) a jackal skeleton (23, -7, D:1) a +0 short sword (24, 3, D:1) a frilled lizard corpse (skeletalised by now) (28, -45, D:1) a +0 club (33, -34, D:1) a +0 ring mail (40, -42, D:1) a +0 short sword (42, -48, D:1) a +0 club (46, -49, D:1) a +0 whip (54, -2, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (1, 6, D:2) a +0 spear (3, 1, D:2) a frilled lizard corpse