therodimus Level 1 of the Dungeon (7, 2, D:1) 5 stones (9, 27, D:1) a +0 dagger (13, -13, D:1) a +0 robe (30, -6, D:1) a hobgoblin skeleton (31, -5, D:1) a ball python skeleton (32, 14, D:1) a +0 club a kobold skeleton (33, -1, D:1) a +0 spear (39, 18, D:1) a +0 whip a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 sling the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) (40, 18, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (46, -6, D:1) a +0 club a goblin skeleton (46, 26, D:1) a +0 club (47, -5, D:1) a +0 club a goblin skeleton (52, 35, D:1) a ball python corpse (skeletalised by now) (54, 30, D:1) a bat corpse (skeletalised by now) (57, 45, D:1) a ball python corpse (skeletalised by now) (59, 9, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (5, 32, D:2) a +0 club a goblin skeleton (7, 33, D:2) a +0 dagger a goblin skeleton (8, 3, D:2) a +0 mace (8, 35, D:2) a +0 dagger (17, 8, D:2) a +0 scythe a +0 robe (17, 18, D:2) 5 javelins (19, 39, D:2) an adder corpse (skeletalised by now) (22, 4, D:2) a +0 spear (24, -7, D:2) a bat corpse (skeletalised by now) (29, 27, D:2) a +0 club a goblin skeleton (30, -2, D:2) a hobgoblin skeleton (34, -2, D:2) a +0 club a kobold skeleton (38, 23, D:2) a +0 dagger a goblin skeleton (48, -4, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) Level 3 of the Dungeon (1, 3, D:3) a +0 hammer (6, -7, D:3) a +0 trident a +0 leather armour an orc skeleton (11, -34, D:3) a rat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (12, -20, D:3) a +0 hand axe a +0 ring mail (12, -18, D:3) an adder skeleton (21, -30, D:3) a +0 whip a stone (33, -40, D:3) a hobgoblin skeleton (33, 8, D:3) a +1 dagger of draining a goblin corpse (skeletalised by now) (36, -10, D:3) a ball python skeleton (39, -40, D:3) a quokka corpse (skeletalised by now) (46, -38, D:3) a +0 short sword (47, -19, D:3) a +0 mace Level 4 of the Dungeon (4, 14, D:4) a +0 giant spiked club (5, -21, D:4) a +0 hand axe a boomerang (5, 10, D:4) a +0 sling (6, -24, D:4) a black bear corpse (skeletalised by now) (6, -22, D:4) a +0 short sword an orc corpse (skeletalised by now) (10, -21, D:4) a jackal corpse (skeletalised by now) (22, 23, D:4) a +0 dagger (23, 3, D:4) a +0 whip a +0 leather armour (26, 2, D:4) an adder skeleton (38, -21, D:4) an adder corpse (skeletalised by now) (39, -37, D:4) a hive talisman (45, 10, D:4) a +0 ring mail (59, -9, D:4) a spider talisman (61, 1, D:4) a +0 whip (62, -13, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Lyemn's Armour Boutique a +0 robe (9 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 leather armour (22 gold) a +0 robe (9 gold) a +0 ring mail (44 gold) a +2 leather armour of fire resistance (209 gold) (0, 0, D:5) a quokka corpse (skeletalised by now) (3, 7, D:5) a quokka corpse (skeletalised by now) (6, 8, D:5) a +0 scale mail (8, 11, D:5) a +0 dagger a +0 scale mail (8, 13, D:5) a +0 short sword a +0 leather armour (11, 10, D:5) a +0 short sword (14, 7, D:5) an iguana corpse (skeletalised by now) (18, 34, D:5) a +0 short sword a +0 war axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (30, -19, D:5) a +0 tower shield (39, 13, D:5) a hound skeleton (40, 30, D:5) a +0 flail (57, 3, D:5) a +0 mace Level 6 of the Dungeon [Shop] Merchialli's Armour Emporium a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +0 scale mail (40 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 plate armour (180 gold) the +5 ring mail of the Untouchables {rPois Regen+ Dex+2} (444 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +1 fire dragon scales "Paid Nopp" {rF++ rC- rCorr MP+8 Stlth-} (830 gold) rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. MP+8: It affects your magic capacity (+8). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 scale mail (40 gold) the +5 ring mail of Boiling Hail {Fly Will++ MP-6 SInv} (437 gold) Fly: It grants you flight. Will++: It greatly increases your willpower. MP-6: It affects your magic capacity (-6). SInv: It lets you see invisible. It cannot be enchanted further. a +0 leather armour (20 gold) (12, -9, D:6) a +0 giant spiked club an ogre skeleton (19, -5, D:6) a ball python skeleton (20, -7, D:6) a river rat skeleton (38, -33, D:6) a +0 flail (40, -29, D:6) a +0 cloak (49, -28, D:6) a +0 leather armour a +0 mace an orc skeleton (49, -27, D:6) a +0 falchion a +0 leather armour a +0 short sword an orc skeleton (50, -25, D:6) a +0 flail an orc skeleton (53, 10, D:6) a +0 robe the barachi corpse of Jeremiah (skeletalised by now) (56, 3, D:6) a +0 orcbow (59, -11, D:6) a +0 whip (67, -13, D:6) a +0 orcbow Level 7 of the Dungeon [Shop] Enax's Antique Scrolls a scroll of noise (24 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) a scroll of revelation (180 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) a scroll of enchant armour (180 gold) a scroll of vulnerability (96 gold) (0, 0, D:7) a +0 dagger a +0 robe (1, -1, D:7) a +0 club a boomerang (2, -2, D:7) a +0 whip (7, 22, D:7) a +0 kite shield (9, 32, D:7) a +0 quarterstaff (10, 17, D:7) a +0 orcbow (13, 28, D:7) a +0 war axe (27, 36, D:7) a +0 robe (32, 15, D:7) a +0 leather armour (36, -8, D:7) a +0 robe a +0 mace (37, -10, D:7) a +0 robe a +0 flail (37, 6, D:7) a +4 hand axe a +0 robe (38, -9, D:7) a +0 dagger a +0 robe (40, 31, D:7) 3 poisoned darts (49, 11, D:7) a +0 short sword a +0 leather armour an orc skeleton (50, 10, D:7) a +1 dagger of flaming a +0 robe an orc skeleton (51, 10, D:7) a +0 dagger a +0 ring mail an orc skeleton (51, 11, D:7) a +0 club a +0 leather armour a +0 hand axe an orc skeleton an orc skeleton (51, 21, D:7) a bullfrog skeleton Level 8 of the Dungeon (6, 10, D:8) a +0 sling (7, 9, D:8) a +5 hand axe a +0 robe (8, 4, D:8) a +2 dire flail a +0 robe a +0 battleaxe a +0 robe a +0 flail a +0 robe (8, 6, D:8) a +4 halberd a +0 robe (10, 27, D:8) a +0 falchion (18, 2, D:8) a medusa talisman (19, 26, D:8) a yak corpse (skeletalised by now) (23, 20, D:8) a +0 dagger (29, 9, D:8) a +0 spear a +0 robe (30, 12, D:8) a +0 club a +0 robe (30, 13, D:8) a +0 club a +0 club a +0 halberd of venom a gnoll corpse (skeletalised by now) (30, 14, D:8) a +0 whip (31, 16, D:8) a +0 whip a gnoll skeleton (32, 30, D:8) a +0 giant club a +0 giant club a two-headed ogre skeleton (33, 1, D:8) a +0 sling (48, 5, D:8) a +0 war axe (53, 23, D:8) a +0 club Level 9 of the Dungeon (0, 34, D:9) a howler monkey corpse (skeletalised by now) (6, 27, D:9) a +0 leather armour (13, 11, D:9) a yak skeleton (14, 11, D:9) a yak skeleton a yak skeleton a yak skeleton (15, 25, D:9) a +0 quarterstaff (15, 26, D:9) a dream sheep corpse (skeletalised by now) (15, 40, D:9) a +0 leather armour (23, 26, D:9) a +0 rapier (24, 8, D:9) a +0 spear (25, 9, D:9) a +0 leather armour (26, 2, D:9) a +0 robe (26, 8, D:9) a yak skeleton (27, 8, D:9) a yak corpse (skeletalised by now) (35, 10, D:9) a +0 arbalest (40, 15, D:9) a +0 dagger a +0 robe (41, 16, D:9) a +1 whip of electrocution a boomerang (41, 17, D:9) a +0 giant club a +0 giant spiked club (41, 18, D:9) a +0 scimitar a +0 plate armour an orc skeleton (44, 3, D:9) a +0 spear (47, -3, D:9) a +4 trident of draining the +3 battleaxe "Cyumn" {drain, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. The Shining One disapproves of the use of such an item. (52, 8, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 mace (11, -22, D:10) 6 javelins (12, 27, D:10) a +0 dagger (14, -13, D:10) a +0 robe (21, 26, D:10) a +0 shortbow a centaur corpse (skeletalised by now) (26, -23, D:10) a +0 falchion (29, -18, D:10) a +0 arbalest (30, -15, D:10) 4 large rocks a cyclops corpse (skeletalised by now) (38, 6, D:10) a +0 spear a gnoll skeleton (39, 6, D:10) a +0 trident of venom a +0 ring mail (39, 25, D:10) a +0 chain mail (40, 3, D:10) a +0 club a gnoll skeleton (40, 6, D:10) a +0 club a gnoll skeleton Level 11 of the Dungeon (0, 0, D:11) a +0 rapier of venom (0, 12, D:11) a komodo dragon corpse (skeletalised by now) (16, 14, D:11) a rime drake corpse (skeletalised by now)