therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 24, D:1) a +0 dagger 4 stones (3, 17, D:1) a +0 short sword (4, -18, D:1) a rat corpse (skeletalised by now) (4, 24, D:1) a ball python skeleton (8, -17, D:1) a +0 dagger (27, 25, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, 1, D:1) a +0 club (32, -26, D:1) a +0 short sword 5 stones a kobold skeleton (41, 12, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a bat corpse (4, -21, D:2) a +0 dagger (4, -18, D:2) a +0 pair of gloves (8, -24, D:2) a hobgoblin corpse (skeletalised by now) (10, 6, D:2) a ball python corpse (skeletalised by now) (12, 9, D:2) a hobgoblin corpse (skeletalised by now) (15, -5, D:2) a +0 club a goblin skeleton (16, -5, D:2) a +0 club a goblin skeleton (18, -6, D:2) a +0 halberd a gnoll skeleton (22, -3, D:2) a +0 spear (26, 7, D:2) a +0 hammer (28, -14, D:2) a bat corpse (skeletalised by now) (28, -9, D:2) a +0 whip (29, -9, D:2) a +0 club (35, -4, D:2) a +0 mace (40, -21, D:2) a +0 short sword (41, -16, D:2) a +0 ring mail (41, 2, D:2) a +0 plate armour (50, -10, D:2) a frilled lizard corpse (skeletalised by now) (51, 0, D:2) a +0 robe (55, -1, D:2) a +0 club a goblin skeleton