therodimus Level 1 of the Dungeon (2, 12, D:1) a +0 dagger (3, 14, D:1) a rat skeleton (19, 0, D:1) a frilled lizard skeleton (30, -1, D:1) a +0 short sword (32, -5, D:1) a quill talisman (40, 13, D:1) a +0 robe (44, 12, D:1) an inkwell talisman Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (7, -4, D:2) a jackal corpse (skeletalised by now) (11, -12, D:2) a +0 dagger (12, -19, D:2) an adder skeleton (13, -19, D:2) a parchment of Launch Clockwork Bee (13, -18, D:2) a rat skeleton (14, -22, D:2) a +0 dagger a goblin skeleton (15, -19, D:2) a +0 club (20, -20, D:2) a +0 dagger (23, -16, D:2) a +0 quarterstaff (29, -42, D:2) the felid corpse of Natasha (skeletalised by now) (41, -43, D:2) a +0 short sword (41, -27, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (50, -37, D:2) a frilled lizard skeleton (52, 7, D:2) a +0 mace a +0 scale mail the human corpse of Terence (skeletalised by now) (54, -34, D:2) a +0 dagger (55, -21, D:2) a +0 club (58, -48, D:2) a rat corpse (skeletalised by now) (58, -34, D:2) a +0 dagger 4 stones (60, -12, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (1, 1, D:3) a bat corpse (6, -6, D:3) a river rat corpse (7, -5, D:3) a ribbon worm corpse (14, -5, D:3) a +0 club a sewer (0, 0, Sewer) a jackal corpse (3, 0, Sewer) an adder corpse