therodimus Level 1 of the Dungeon (2, 4, D:1) a rat skeleton (3, 4, D:1) a +0 club (6, -14, D:1) a +0 whip a kobold corpse (skeletalised by now) (10, -12, D:1) a +0 club (15, 2, D:1) a quokka skeleton (27, -18, D:1) a +0 club (27, -11, D:1) a +0 short sword (31, -18, D:1) a +0 dagger a stone a kobold skeleton (31, 17, D:1) a +0 dagger (32, -17, D:1) a +0 hand axe (35, -26, D:1) a ball python corpse (skeletalised by now) (35, 16, D:1) a +0 short sword a stone a kobold skeleton (36, -5, D:1) a staff of cold (36, 16, D:1) a +0 dagger (38, -26, D:1) a bat corpse (skeletalised by now) (38, -17, D:1) a frilled lizard corpse (skeletalised by now) (39, -24, D:1) a frilled lizard corpse (skeletalised by now) (44, -5, D:1) a +0 whip (44, 17, D:1) a ball python skeleton (44, 21, D:1) a +0 club (49, -24, D:1) a frilled lizard corpse (skeletalised by now) (49, -22, D:1) a +0 dagger (50, -15, D:1) a +0 club (51, 2, D:1) a hobgoblin corpse (skeletalised by now) (52, 29, D:1) a +0 club (56, -7, D:1) a +0 whip (56, 19, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a potion of brilliance (2, -1, D:2) a scroll of teleportation (7, -7, D:2) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, 1, D:4) a +0 great sword