Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (console) character file. Game seed: 9811682980848533876 74 thesilentllama the Conjurer (level 4, -2/33 HPs) Began as a Draconian Conjurer on Oct 16, 2026. Slain by a gnoll bouda ... wielding a +0 club (9 damage) ... on level 3 of the Dungeon. The game lasted 00:03:26 (2158 turns). thesilentllama the Conjurer (Draconian Conjurer) Turns: 2158, Time: 00:03:27 Health: -2/33 AC: 6 Str: 12 XL: 4 Next: 9% Magic: 1/7 EV: 11 Int: 24 God: Gold: 93 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (100%) a - +12 morningstar {pain, rN+ Str+3 Int+3 Stlth+} rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) d - +0 pair of boots SInv . (no amulet) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - the +12 morningstar of Murucoem (weapon) {pain, rN+ Str+3 Int+3 Stlth+} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. b - a +2 whip of draining c - a +0 short sword Armour d - a +0 pair of boots (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of summoning {unknown} h - a scroll of teleportation {unknown} Potions g - 2 potions of magic d - 2 potions of curing {unknown} f - a potion of moonshine {unknown} j - a potion of heal wounds {unknown} k - a potion of ambrosia {unknown} Skills: + Level 1.3 Maces & Flails - Level 1.7 Dodging - Level 4.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 24% 2d7 8% 2 Summon Ice Beast Ice/Summ 2% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You encounter 2 gnolls. Found 16 gold pieces. You encounter a gnoll bouda and 2 gnolls. Found an iron altar of Okawaru. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (asleep, 100% to hit) The searing ray hits the gnoll bouda! The gnoll bouda is heavily wounded. The gnoll bouda shouts! (Press . to maintain the ray.) The gnoll shouts! You hear a shout! The gnoll closely misses you. The gnoll hits you but does no damage. The gnoll shouts! You encounter a kobold. It is wielding a +1 short sword of venom and quivering stones. The gnoll barely misses you. The gnoll closely misses you. The gnolls pick up the pace! The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll bouda hits you with a +0 club. The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. The gnoll misses you. The gnoll hits you but does no damage. The gnoll bouda hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You have reached level 4! You feel clever. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. The gnoll bouda attacks as it pursues you! The gnoll bouda hits you with a +0 club! You die... .K#.#..# #._.#.# .. #j#..## #...#j...# #.....)..# #######..###.# ##....jj!.....# ######........###### #..?...##@j..## .###...#### #..### #.## #.# .#######.### ...........# #######.#### #..# You could see a gnoll bouda and 2 gnolls. Vanquished Creatures 2 gnolls 2 adders (D:2) A dart slug (D:2) 5 endoplasms 4 hobgoblins A jackal (D:2) 2 quokkas (D:2) 5 ball pythons 4 bats (D:1) 3 frilled lizards 6 goblins 7 kobolds A rat (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thesilentllama the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 335 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 470 | D:1 | Learned a level 2 spell: Searing Ray 914 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1530 | D:2 | Identified the +12 morningstar of Murucoem {pain, rN+ Str+3 | Int+3 Stlth+} 1735 | D:2 | Reached skill level 1 in Maces & Flails 2150 | D:3 | Found an iron altar of Okawaru. 2155 | D:3 | Reached XP level 4. HP: 11/33 MP: 1/7 2158 | D:3 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, minivault_19, st_stairs_12 D:2: layout_loops_ring, minmay_indecisive_spiral D:3: layout_rooms, okawaru_metal_pillars_3, nicolae_ashenzari_skychains, dreamdust_ecumenical_altar_drowned_temple Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 3 4 | 4.0 Maces & Flails | 1 | 1.3 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 16 | || 16 Melee: Unarmed | 6 | || 6 Short sword | 4 | || 4 Tailslap | 4 | || 4 Whip | 1 | || 1 Morningstar | 5 | || 5 Cast: Magic Dart | 58 | || 58 Searing Ray | 7 | || 7 Armour: None | 16 | 2 || 18 Dodge: Dodged | 13 | || 13