Dungeon Crawl Stone Soup version 0.34-a0-643-g6c4b8e283e (webtiles) character file. Game seed: 15412830067223410883 4 thicmcrunfast1 the Gusty (level 1, 0/10 HPs) Began as a Tengu Air Elementalist on Aug 19, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:25 (235 turns). thicmcrunfast1 the Gusty (Tengu Air Elementalist) Turns: 235, Time: 00:01:25 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 3/4 EV: 11 Int: 15 God: Gold: 19 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of identify {unknown} h - 3 scrolls of teleportation {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} Skills: + Level 2.3 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 1.3 Conjurations + Level 4.2 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 3-4/arc 11% 2 Swiftness Air 14% N/A 12% 3 Vampiric Draining Necr 1% 2d6 54% 3 Airstrike Air 7% 2d(1-17) 36% 4 Anguish Hex/Necr 0% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You see here a +0 short sword. A rat comes into view. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (wandering, hasn't noticed you, 68% to hit) The zap hits the rat. You kill the rat! The zap misses you. HP restored. You open the door. There is an open door here. h - 3 scrolls labelled DEHAEC FUAS (gained 2) A quokka comes into view. The helpless quokka fails to defend itself. You hit the quokka. Your kick misses the quokka. The quokka is moderately wounded. The quokka bites you. You barely miss the quokka. Your peck misses the quokka. The quokka is moderately wounded. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A quokka is nearby! Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 56% to hit) The zap misses the quokka. The zap hits the quokka. The quokka is almost dead. The zap misses you. The quokka bites you. You die... ### ## #.# .# ..# .## #.# .. #.# ## .# #.#########.#####.# #'#.............@r# ..............##### ............#.# ...##########.# #.............# #.############....# #.###.......###.#.# ####.........##.# #.#.....ß.....#.# You could see a quokka. Vanquished Creatures A bat (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thicmcrunfast1 the Tengu Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 235 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 4 Kick || 1 Cast: Shock || 7 Stab: Sleeping || 1 Armour: Robe || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 235 | 235 | 0 | 0 | 183 | 1 | 235.0 | Dungeon | 235 | 235 | 0 | 0 | 183 | 1 | 235.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 235 daAuts