thicmcrunfast1 Level 1 of the Dungeon (0, 11, D:1) 5 boomerangs (1, 2, D:1) a +0 club a goblin skeleton (2, 3, D:1) a rat skeleton (2, 18, D:1) a +0 leather armour (3, 20, D:1) a quokka skeleton (10, -6, D:1) a +0 sling (16, 8, D:1) a +0 short sword a +0 dagger a goblin skeleton (18, -5, D:1) a +0 dagger (24, -9, D:1) a bat skeleton (33, 8, D:1) a hobgoblin corpse (skeletalised by now) (35, 3, D:1) 2 poisoned darts (40, 19, D:1) a +0 sling (40, 20, D:1) a +0 club (41, 22, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (6, -12, D:2) the +5 falchion of Ru {flame, *Rage rF++ rN+ Dex+3} *Rage: It berserks you when you make melee attacks (+20% chance). rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (26, -3, D:2) a +0 ring mail (28, 29, D:2) a +0 dagger a stone (37, 10, D:2) a ball python corpse (skeletalised by now) (38, 16, D:2) a +0 whip (39, 0, D:2) a jackal corpse