Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 3405487833954219301 0 thorbertson2 the Sneak (level 1, 11/11 HPs) Began as a Poltergeist Earth Elementalist on Sept 5, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:38 (0 turns). thorbertson2 the Sneak (PoEE) Turns: 0, Time: 00:00:38 Health: 11/11 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +1 cloak (haunted) Potions g - a potion of magic Skills: + Level 0.0 Fighting - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 0.6 Conjurations - Level 2.6 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 20% 2d7 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 10% N/A 19% 3 Stone Arrow Conj/Erth 14% 3d7 30% 3 Brom's Barrelling Bould Conj/Erth 7% 2d4 69% 4 Petrify Alch/Erth 3% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Welcome, thorbertson2 the Poltergeist Earth Elementalist. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a fizzy dark potion. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Annotate which branch? (. - D:1, ? - help, ! - show branch list) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..#...#.......# ..............# #..≈≈≈≈≈≈≈≈≈≈.. .!.≈........≈.. ...≈.....≈≈.≈.≈ ...≈.....≈.>≈.. ...≈..≈≈.≈.≈≈.. ...≈..≈@.≈..... ...≈≈.≈.≈≈..... ......≈........ ......≈≈≈≈≈≈≈≈≈ ............^.. .............## .....#######... ..... ##. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thorbertson2 the Poltergeist Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic, serial_shops, nicolae_shop_tiny_waterfront, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], shop, nicolae_shopburst, minmay_statues_item