tianmilo Level 1 of the Dungeon [Shop] Melig's Weapon Emporium 5 javelins (180 gold) a +0 club (6 gold) a +0 trident (42 gold) a +6 heavy war axe (459 gold) the +7 short sword of Pain and Death {reap, rN+} (590 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +0 hand axe (36 gold) a +2 whip of freezing (198 gold) 3 atropa-tipped darts (32 gold) the +2 morningstar "Dineih" {flame, rPois rF+ rC+ rCorr Dex-3} (543 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (0, 0, D:1) a bat corpse (skeletalised by now) (5, -34, D:1) a +0 dagger (7, 3, D:1) a bat corpse (skeletalised by now) (21, -13, D:1) a +0 club a goblin skeleton (21, -11, D:1) a hobgoblin skeleton (26, 3, D:1) a +0 dagger (28, 4, D:1) a rat corpse (skeletalised by now) (30, -12, D:1) a +0 hand axe (31, -10, D:1) a rat skeleton (39, -30, D:1) a +0 leather armour (39, -24, D:1) a +0 club (48, -28, D:1) a +0 hand axe (49, -41, D:1) a +0 dagger a kobold corpse (skeletalised by now) (49, -32, D:1) a human corpse (skeletalised by now) (50, -41, D:1) a +0 club (56, -30, D:1) a +0 dagger (58, -39, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 buckler (0, 19, D:2) a +0 club (1, 19, D:2) a +0 dagger (4, -4, D:2) a hobgoblin corpse (skeletalised by now) (4, 12, D:2) a jackal skeleton (5, -7, D:2) a +0 club a goblin skeleton (5, -4, D:2) a hobgoblin skeleton (6, -8, D:2) a +0 dagger a +0 dagger a goblin skeleton (6, -7, D:2) a hobgoblin skeleton (6, -6, D:2) a +0 dagger a goblin skeleton (6, -5, D:2) a +0 club a +0 sling a goblin skeleton (7, -7, D:2) a +0 dagger a hobgoblin skeleton (12, 24, D:2) a +0 mace (13, 13, D:2) a +0 robe (19, 20, D:2) a hobgoblin skeleton (20, 22, D:2) a ball python skeleton (21, -17, D:2) a +0 club (39, 3, D:2) a hobgoblin skeleton (42, 8, D:2) a +0 club a goblin skeleton (43, -19, D:2) a frilled lizard skeleton (53, -17, D:2) a bat skeleton (54, -14, D:2) a hobgoblin skeleton (58, 17, D:2) a +0 mace Level 3 of the Dungeon (4, -2, D:3) a +0 whip a kobold skeleton (8, -13, D:3) a ring of see invisible (8, -12, D:3) a manual of Translocations (10, -13, D:3) 13 gold pieces (10, -12, D:3) 12 gold pieces (33, -30, D:3) a +0 robe (41, -1, D:3) a +0 short sword