tianmilo Level 1 of the Dungeon (0, 0, D:1) a +0 trident (2, -18, D:1) a +0 club a goblin skeleton (13, 18, D:1) a +0 dagger (14, 16, D:1) a +0 short sword 2 stones (25, 21, D:1) a rat skeleton (26, 22, D:1) a jackal skeleton (29, 22, D:1) a jackal skeleton (38, 13, D:1) a +0 robe (42, -17, D:1) a bat corpse (skeletalised by now) (42, 3, D:1) a stone (42, 4, D:1) a stone (42, 5, D:1) a stone (44, -8, D:1) a quokka skeleton (44, 4, D:1) a stone (44, 5, D:1) a stone (45, 2, D:1) 3 stones (45, 3, D:1) 4 stones (45, 4, D:1) 4 stones (45, 5, D:1) 4 stones (45, 7, D:1) 2 stones (45, 8, D:1) a stone (46, 0, D:1) a stone (46, 5, D:1) 2 stones (46, 7, D:1) a stone (47, 1, D:1) 2 stones (47, 2, D:1) a stone (47, 3, D:1) 4 stones (47, 6, D:1) 3 stones (47, 7, D:1) a stone (48, 3, D:1) 3 stones (48, 4, D:1) a stone (59, 2, D:1) a +0 dagger (59, 19, D:1) a ball python skeleton (64, 16, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Tierism's Assorted Antiques a +0 whip (45 gold) a Gell's gravitambourine (2/2) (720 gold) a +0 arbalest (135 gold) a +0 war axe (63 gold) a +6 ring of strength (648 gold) a lightning rod (4/4) (720 gold) the +10 dark maul {heavy} (1350 gold) It cannot be enchanted further. the +3 short sword of Breach {freeze, rElec rCorr Str-4 Int+4} (720 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +7 short sword of venom (730 gold) (5, -6, D:2) a quokka corpse a ball python corpse (11, 4, D:2) a bat corpse (12, -4, D:2) a +0 dagger (15, -33, D:2) a +0 club a goblin corpse (20, -35, D:2) a +2 dagger of flaming (unseen) (26, -34, D:2) a ball python corpse (26, -33, D:2) a +0 club (26, -30, D:2) a rat corpse (26, -28, D:2) a +0 ring mail (37, -34, D:2) a throwing net (38, -34, D:2) a bat corpse (40, -30, D:2) a parchment of Shock