Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 3816944439368694062 30 tianmilo the Grave Robber (level 3, 0/24 HPs) Began as a Demonspawn Necromancer on Sept 25, 2026. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:05:43 (1144 turns). tianmilo the Grave Robber (Demonspawn Necromancer) Turns: 1144, Time: 00:05:44 Health: 0/24 AC: 4 Str: 8 XL: 3 Next: 3% Magic: 4/6 EV: 11 Int: 15 God: Gold: 42 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) f - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) g - +1 pair of gloves {Stlth+} SInv + (no boots) Will +.... (no amulet) Stlth +++ d - ring of see invisible HPRegen 0.24/turn e - ring of willpower MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -8) A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 flail f - a +0 whip (weapon) Armour b - a +0 robe (worn) g - a +1 pair of gloves of stealth (worn) Jewellery d - a ring of see invisible (worn) e - a ring of willpower (worn) Scrolls p - a scroll of poison r - 2 scrolls of revelation Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of curing {unknown} j - a potion of might {unknown} Skills: + Level 0.3 Maces & Flails + Level 1.9 Dodging + Level 2.3 Stealth + Level 2.2 Spellcasting + Level 4.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 9% 3 Apportation Tloc 2% N/A 22% 1 Animate Dead Necr 16% N/A 28% 4 Curse of Agony Necr 16% N/A 63% 5 Ignite Poison Fire/Alch 1% N/A 91% 4 Leda's Liquefaction Alch/Erth 0% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You finish putting on your +1 pair of gloves of stealth. You feel stealthy. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a scorpion (chance to affect: 48%) The scorpion resists with some effort. Malevolent energies surge around you. The scorpion stings you. The scorpion stings you but does no damage. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a scorpion (chance to affect: 48%) A fragment of the scorpion's soul is dislodged from its body. The scorpion looks weaker. Malevolent energies surge around you. The scorpion stings you but does no damage. Your soul wisp closely misses the scorpion. You hit the scorpion but do no damage. The scorpion stings you. You are poisoned. The scorpion poisons you! Your soul wisp touches the scorpion but does no damage. You hit the scorpion. The scorpion is lightly wounded. You feel sick. The scorpion stings you. Your soul wisp closely misses the scorpion. You barely miss the scorpion. The scorpion is lightly wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! Your soul wisp barely misses the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion. The scorpion is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. Your soul wisp misses the scorpion. The scorpion stings you but does no damage. You die... #. .. #. . # ..########### #.........s*# ###########.# #@# ##+## #####.### ##...## #.......# ##.....## #.###.#.# #.......## #...#.#.# .........###.#...#.# .........+.......#.# .........###....##.# #.......## #.......# You could see a scorpion (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures 2 endoplasms (D:1) A jackal (D:1) 3 quokkas A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 5 kobolds 16 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) A bat (D:1) 3 kobolds (D:1) 2 rats (D:1) 13 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tianmilo the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 171 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 171 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 1013 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1106 | D:2 | Identified a scroll of acquirement 1111 | D:2 | Acquired a +1 pair of gloves of stealth 1124 | D:2 | Encountered a scorpion 1144 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic D:2: layout_loops_corners Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.3 Maces & Flails | | 0.3 Dodging | | 1.9 Spellcasting | | 2.2 Necromancy | | 4.9 Action || total ---------------------------++------- Attack: Normal || 59 Melee: Flail || 50 Dagger || 5 Whip || 4 Cast: Soul Splinter || 34 Read: Identify || 3 Acquirement || 1 Stab: Paralysed || 6 Armour: Robe || 57 Dodge: Dodged || 43