timespaceplace Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, 0, D:1) a frilled lizard corpse (skeletalised by now) (7, -4, D:1) a +0 dagger (10, -1, D:1) a jackal skeleton (24, 28, D:1) a +0 dagger a +5 ring of evasion (29, 8, D:1) a +0 leather armour (31, 20, D:1) 3 stones (32, 18, D:1) a +0 hand axe (34, 18, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, 19, D:1) a +0 whip (42, -15, D:1) a +0 sling (42, -12, D:1) a +0 robe (43, -2, D:1) a bat corpse (skeletalised by now) (45, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 4 stones (0, 25, D:2) 5 stones (2, 5, D:2) a throwing net (3, 23, D:2) 4 stones (5, 9, D:2) a frilled lizard corpse (8, 9, D:2) a throwing net (8, 13, D:2) a +0 flail a gnoll corpse (8, 14, D:2) a +0 halberd