timespaceplace Level 1 of the Dungeon (0, 5, D:1) a +0 plate armour (0, 16, D:1) a bat skeleton (0, 17, D:1) a +0 club a goblin skeleton (0, 38, D:1) a hobgoblin corpse (skeletalised by now) (1, -2, D:1) a rat corpse (skeletalised by now) (2, 3, D:1) a frilled lizard skeleton (2, 27, D:1) a rat skeleton (2, 50, D:1) a rat corpse (skeletalised by now) (5, 38, D:1) a ball python skeleton (14, 48, D:1) a hobgoblin corpse (skeletalised by now) (17, 31, D:1) a +0 dagger (20, 20, D:1) a stone (24, 9, D:1) a +0 robe (25, 9, D:1) a +0 dagger a goblin skeleton (34, 15, D:1) a bat skeleton (36, 15, D:1) a +0 dagger 4 stones a kobold skeleton (37, 7, D:1) a +0 hand axe (37, 10, D:1) a +0 dagger (42, 27, D:1) a quokka skeleton (45, 29, D:1) a +0 dagger a goblin skeleton (47, 29, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (7, -26, D:2) a +0 plate armour (11, 21, D:2) a parchment of Ozocubu's Armour (12, 8, D:2) a +0 club a kobold corpse (skeletalised by now) (13, 7, D:2) a hobgoblin corpse (skeletalised by now) (18, 18, D:2) a ball python corpse (skeletalised by now) (22, -30, D:2) a +0 sling (25, 1, D:2) an adder corpse (skeletalised by now) (27, -28, D:2) a ball python corpse (skeletalised by now) (28, -29, D:2) a rat corpse (skeletalised by now) (33, -24, D:2) a +1 short sword of venom (33, -18, D:2) a +0 leather armour (33, 6, D:2) a rat skeleton (33, 7, D:2) a frilled lizard skeleton (34, -15, D:2) a +1 dagger of venom a goblin skeleton (34, -14, D:2) a bat skeleton (34, 5, D:2) a rat skeleton (37, -16, D:2) a frilled lizard skeleton (42, -6, D:2) a ball python corpse (skeletalised by now) (47, -3, D:2) a +0 dagger (47, -2, D:2) a bat corpse (skeletalised by now) (48, 5, D:2) a +0 chain mail (49, -11, D:2) a +0 dagger a +0 sling (57, -21, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (9, 6, D:3) a +0 quarterstaff (18, -24, D:3) a +0 short sword (19, 12, D:3) the +1 robe "Wonodo" {+Inv rF+ SInv Archmagi} +Inv: It lets you turn invisible. rF+: It protects you from fire. SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (20, -14, D:3) a hobgoblin corpse (skeletalised by now) (24, -4, D:3) a +0 dagger a kobold skeleton (29, -30, D:3) a parchment of Petrify (34, 21, D:3) 4 poisoned darts (37, -16, D:3) a +0 short sword 5 stones (37, -13, D:3) a +0 short sword a +0 sling (42, 5, D:3) a parchment of Kiss of Death (45, -27, D:3) a ball python skeleton (54, 1, D:3) a bat skeleton (55, -33, D:3) a +0 trident (55, 1, D:3) +0 acid dragon scales (55, 8, D:3) a +0 leather armour (57, -6, D:3) a frilled lizard corpse (61, -7, D:3) a quokka skeleton (64, -35, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 whip (4, -3, D:4) an adder corpse (5, -3, D:4) a +0 club (17, -7, D:4) a parchment of Eringya's Noxious Bog (17, -1, D:4) a +0 chain mail (17, 27, D:4) 14 gold pieces (23, -15, D:4) a +0 club an orc corpse (24, -5, D:4) a scorpion corpse (25, -13, D:4) a +0 hand axe a +0 ring mail an orc corpse