Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 8952315812556266163 35 timespaceplace the Vexing (level 3, -3/23 HPs) Began as a Poltergeist Hexslinger on Apr 24, 2026. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:17 (834 turns). timespaceplace the Vexing (Poltergeist Hexslinger) Turns: 834, Time: 00:01:17 Health: -3/23 AC: 2 Str: 4 XL: 3 Next: 33% Magic: 5/5 EV: 11 Int: 17 God: Gold: 59 SH: 0 Dex: 16 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Jewellery c - an amulet of regeneration Scrolls p - a scroll of poison i - a scroll of identify Potions c - a potion of curing f - a potion of enlightenment {unknown} Skills: + Level 1.4 Fighting + Level 1.8 Ranged Weapons + Level 2.4 Dodging + Level 1.5 Spellcasting + Level 4.7 Hexes + Level 1.2 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 34% 2d2 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 17% N/A 9% 3 Inner Flame Hex/Fire 11% N/A 19% 3 Magic Dart Conj 4% 1d3 21% 1 Cause Fear Hex 8% N/A 28% 4 Dimensional Bullseye Hex/Tloc 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. There is a stone staircase leading up here. The gnoll closely misses you. You fly upwards. There is a stone staircase leading down here. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll hits you with a +1 flail of draining! Your magical contamination has completely faded away. You shoot a sling bullet. The sling bullet closely misses the gnoll. You feel bolstered by spreading misfortune. A giggling sprite leaps out and insults the gnoll's ancestors. You kill the gnoll! No target in view! No target in view! You see here a +1 flail of draining. You start resting. The sprites lose interest in your situation. You start resting. You feel your existence waver again. You feel your willpower return. You start resting. HP restored. You start resting. Magic restored. There is an open door here. There is an open door here. There is a stone staircase leading down here. You fly downwards. You encounter a goblin. It is wielding a +0 dagger. The gnoll hits you from afar with a +0 halberd! There is a stone staircase leading up here. The goblin hits you with a +0 dagger. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... . ..###### ... #.#....###... #.#....#..... #............ #........... #...@j...... #..rg....... #...jg...... ###<†....... ####...... ...... ...... ...%.. .. You could see 2 gnolls, 2 goblins and a rat. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) 2 quokkas 3 ball pythons 2 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 7 kobolds (D:1) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | timespaceplace the Poltergeist Hexslinger began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 112 | D:1 | Reached skill level 1 in Fire Magic 127 | D:1 | Reached skill level 1 in Fighting 194 | D:1 | Reached XP level 2. HP: 15/18 MP: 3/3 749 | D:2 | Reached XP level 3. HP: 23/23 MP: 5/5 754 | D:2 | Learned a level 2 spell: Jinxbite 834 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, minivault_11 D:2: layout_rooms, uniq_jessica Skill XL: | 1 | ---------------+----+----- Fire Magic | 1 | 1.2 Fighting | 1 | 1.4 Ranged Weapons | | 1.8 Dodging | | 2.4 Spellcasting | | 1.5 Hexes | | 4.7 Action || total ---------------------------++------- Fire: Sling || 67 Cast: Jinxbite || 1 Read: Identify || 1 Summoning || 1 Blinking || 1 Armour: None || 18 Dodge: Dodged || 16