timespaceplace Level 1 of the Dungeon (0, 0, D:1) a potion of mutation a +0 club a goblin skeleton (2, -5, D:1) a bat skeleton (6, -2, D:1) a +0 dagger a goblin skeleton (10, -10, D:1) a quokka skeleton (17, 18, D:1) a +0 scale mail (18, -5, D:1) a +0 spear (30, 16, D:1) 2 poisoned darts (45, -18, D:1) a +0 hand axe (46, -6, D:1) 2 stones a +0 whip (51, 22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) (6, -20, D:2) a +0 mace (7, -30, D:2) 6 gold pieces (7, -11, D:2) a quokka corpse (skeletalised by now) (7, -10, D:2) a +0 dagger (8, -2, D:2) a +0 club (11, -33, D:2) the +0 leather armour of Bocvistri {SInv} SInv: It lets you see invisible. It cannot be enchanted further. (23, -36, D:2) a ring of poison resistance (25, 5, D:2) a +1 devious dagger a goblin corpse (skeletalised by now) (28, -29, D:2) a +0 leather armour (30, -26, D:2) a +0 whip (31, -1, D:2) a +3 leather armour (34, -30, D:2) a +0 dagger (36, -5, D:2) a rat corpse (skeletalised by now) (45, -25, D:2) an adder corpse (skeletalised by now)