timespaceplace Level 1 of the Dungeon (12, -35, D:1) a +0 ring mail (12, -3, D:1) a +0 dagger (13, -5, D:1) a +0 dagger a goblin skeleton (13, -4, D:1) a +0 club (14, -25, D:1) 6 datura-tipped darts (14, -2, D:1) a bat corpse (skeletalised by now) (15, 1, D:1) a hobgoblin corpse (skeletalised by now) (18, -8, D:1) a ball python skeleton (22, -3, D:1) a +0 whip 5 stones (32, -22, D:1) a rat skeleton (32, -15, D:1) a +0 quarterstaff (32, -9, D:1) a +0 dagger (38, 5, D:1) a quokka corpse (skeletalised by now) (39, -10, D:1) a bat corpse (skeletalised by now) (40, -21, D:1) a ball python corpse (skeletalised by now) (42, -29, D:1) a parchment of Petrify (42, 5, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (4, -2, D:2) 2 large rocks (8, -13, D:2) a +0 spear (8, -10, D:2) 5 poisoned darts (10, 0, D:2) a +0 whip 2 stones (11, -7, D:2) a frilled lizard corpse (skeletalised by now) (16, 3, D:2) a +0 robe (21, -17, D:2) a rat corpse (24, -28, D:2) a rat corpse (28, -34, D:2) a +0 rapier (28, -8, D:2) a +0 buckler (29, 9, D:2) a quokka corpse (skeletalised by now) (31, -7, D:2) a +0 hand axe 5 stones (34, -9, D:2) a rat skeleton (35, -22, D:2) a rat corpse (skeletalised by now) (40, -18, D:2) the quill talisman "Bisineb" {-Tele Str+3 Stlth+} [quill talisman] -Tele: It prevents most forms of teleportation. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (40, 5, D:2) a ball python corpse (skeletalised by now) (42, -32, D:2) a +0 short sword (42, 5, D:2) a +0 whip (52, -6, D:2) a +0 hammer (56, -1, D:2) 2 poisoned darts