Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 17546091752480927585 22 timtime the Trooper (level 2, -1/5 HPs) Began as a Minotaur Berserker on Mar 16, 2026. Was a Follower of Trog. Slain by an orc ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:06:08 (502 turns). timtime the Trooper (Minotaur Berserker) Turns: 502, Time: 00:06:09 Health: -1/5 AC: 0 Str: 21 XL: 2 Next: 68% Magic: 1/1 EV: 13 Int: 4 God: Trog [*.....] Gold: 42 SH: 0 Dex: 9 Spells: 1/1 levels left rFire + + . (33%) a - melded +0 mace rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) b - melded +0 animal skin rPois x (150%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... c - amulet of the acrobat Stlth + (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.07/turn g - scarab talisman %: acrobat @: scarab-form A: sun companion, searing attack, fire wizardry, reduced hp, poison vulnerability, small, (horns 2), (retaliatory headbutt) a: Renounce Religion (0%), Berserk (5%) You were on level 3 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were a gleaming scarab beetle. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 mace (melded) e - a +0 sling Armour b - a +0 animal skin (melded) d - a +0 pair of boots f - a +0 kite shield Jewellery c - an amulet of the acrobat (worn) Talismans g - a scarab talisman (worn) Skills: + Level 4.1 Fighting + Level 4.0 Maces & Flails + Level 2.5 Armour + Level 2.4 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Innate Abilities, Weirdness & Mutations You are a gleaming scarab beetle. You manifest a globe of solar heat that you carry with you. Your solar ember damages enemies next to it every second time you attack. You heal your solar ember whenever you swap places with it. Your melee attacks sometimes make enemies vulnerable to fire. You can cast Fire magic much more easily. Your maximum health is decreased, since you lack skill for your form. You are susceptible to poisons. (rPois-) You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have a pair of horns on your head.) (You reflexively headbutt those who attack you in melee.) Message History The orc barely misses your solar ember. The orc leaves your sight. The orc wizard completely misses you. The orc hits your solar ember with a +0 dagger. You open the door. The orc hits your solar ember with a +0 dagger. The orc wizard hits you with a +0 dagger. You encounter an orc. It is wielding a +0 mace. The orc wizard hits your solar ember but does no damage. There is an open door here. Something unseen opens the door. The orc leaves your sight. The orc leaves your sight. The orc hits your solar ember but does no damage. The orc closely misses your solar ember. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc hits your solar ember but does no damage. The orc hits your solar ember with a +0 dagger. You swap places with your solar ember. The orc misses you. You hit the orc. The orc is lightly wounded. Your solar ember glows brighter. The orc misses you. You closely miss the orc. The orc is lightly wounded. The orc hits you with a +0 dagger. You hit the orc. The orc's fire resistance is stripped away! The orc is heavily wounded. The orc hits you with a +0 dagger. Ouch! That really hurt! You swap places with your solar ember. The orc barely misses your solar ember. The orc is no longer more vulnerable to fire. You swap places with your solar ember. The orc completely misses you. You hit the orc but do no damage. The orc is moderately wounded. The orc hits you with a +0 dagger. Ouch! That really hurt! You die... #<....... ##########.####### ...........# ####....# #.##.# #.#.... #.#..#... #.###########.# #.#.ooo{oB*...# #.#.########### #.#.# #.#.# ##.#.#### ##..#...o###### #...#.##o..o..# ###'###'###'###.# #.o#.......#..#.# You could see 4 orcs and a friendly solar ember (minion). Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 hobgoblins 2 ball pythons A bat (D:2) A frilled lizard (D:1) 2 goblins 2 rats (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:2) 1 creature vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | timtime the Minotaur Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 241 | D:2 | Reached XP level 2. HP: 27/27 MP: 1/1 460 | D:3 | Found a shimmering blue altar of Sif Muna. 502 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_basic D:2: layout_loops_corners, small_statue_intersection D:3: layout_basic, mainiacjoe_overflow_catwalk, mainiacjoe_overflow_24_doors, dreamdust_ecumenical_altar_drowned_temple Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.1 Maces & Flails | 4 | 4.0 Armour | | 2.5 Dodging | | 2.4 Stealth | | 0.5 Action || total ---------------------------++------- Attack: Normal || 37 Melee: Mace || 16 Headbutt || 4 Unarmed || 21 Invoke: Berserk || 1 Armour: Animal skin || 7 None || 9 Dodge: Dodged || 35 Form: Scarab || 1