timtime Level 1 of the Dungeon (3, -11, D:1) a +0 dagger (9, -19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, 2, D:2) a quokka corpse (skeletalised by now) (5, 2, D:2) a quokka corpse (skeletalised by now) (10, 2, D:2) a parchment of Airstrike (18, 5, D:2) a +0 falchion Level 3 of the Dungeon (1, 7, D:3) an adder corpse (skeletalised by now) (2, 6, D:3) a bat corpse (skeletalised by now) (3, 9, D:3) an adder corpse (skeletalised by now) (4, -15, D:3) a ribbon worm corpse (4, 8, D:3) an orc corpse (skeletalised by now) (4, 10, D:3) a hobgoblin corpse (5, 6, D:3) an adder corpse (skeletalised by now) (6, 16, D:3) a +0 dagger a sewer (0, 0, Sewer) a dart slug corpse (1, 0, Sewer) a frilled lizard corpse (6, -6, Sewer) a rat corpse (6, 2, Sewer) an adder corpse (14, 1, Sewer) a ball python corpse (16, 0, Sewer) a dart slug corpse (17, -1, Sewer) a frilled lizard corpse (21, -10, Sewer) a potion of heal wounds