tirospanakopita Level 1 of the Dungeon (1, 27, D:1) a +0 club a stone (2, 2, D:1) a +0 hand axe (8, 19, D:1) a rat skeleton (10, 26, D:1) a rat skeleton (15, 27, D:1) a +0 chain mail (22, 31, D:1) a ball python skeleton (28, 25, D:1) a +0 robe (29, -12, D:1) a ball python corpse (skeletalised by now) (31, -11, D:1) a bat corpse (skeletalised by now) (33, -12, D:1) a +0 robe (33, 24, D:1) a +0 flail (35, 28, D:1) a jackal corpse (skeletalised by now) (36, 24, D:1) a ball python corpse (skeletalised by now) (38, 28, D:1) a jackal corpse (skeletalised by now) (49, 15, D:1) 6 javelins (61, -3, D:1) a +0 club 4 stones Level 2 of the Dungeon (11, 1, D:2) a rat corpse (skeletalised by now) (12, -9, D:2) a +0 hand axe a spore talisman (23, -12, D:2) a +0 mace (27, -26, D:2) a +0 dagger (29, -29, D:2) a +0 short sword (33, -13, D:2) a +0 robe (33, -10, D:2) a quokka corpse (skeletalised by now) (34, -6, D:2) a +0 club (45, -15, D:2) a +0 dagger an orc corpse (skeletalised by now) (48, -12, D:2) a +0 trident (50, -17, D:2) a +0 hand axe a +0 scale mail a +0 club a +0 leather armour (56, -24, D:2) a jackal corpse (skeletalised by now) (57, -20, D:2) a jackal corpse (skeletalised by now) (59, -27, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 sling (3, -3, D:3) a +0 ring mail (16, 34, D:3) a +0 whip a kobold skeleton (19, 42, D:3) a quokka corpse (skeletalised by now) (20, 7, D:3) a +0 chain mail (21, 19, D:3) a rat corpse (skeletalised by now) (21, 22, D:3) a +0 short sword 4 stones (27, 38, D:3) a +0 short sword a +0 leather armour (27, 44, D:3) a +0 dagger a +0 robe (28, 37, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (30, 15, D:3) a +2 spectral club a +0 scale mail (30, 37, D:3) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (30, 46, D:3) a +0 scythe a +0 robe (33, 36, D:3) a +0 robe a +0 dagger an orc skeleton (33, 37, D:3) a +0 whip (37, 8, D:3) a quokka skeleton (38, 37, D:3) a +0 club (39, -3, D:3) a +0 ring mail (54, 7, D:3) a +0 dagger a +0 robe (62, 1, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (3, -3, D:4) a +0 quarterstaff (19, 25, D:4) a +0 club a goblin corpse (skeletalised by now) (19, 30, D:4) an adder corpse (skeletalised by now) (21, -11, D:4) an adder corpse (skeletalised by now) (21, 5, D:4) a +0 robe a +0 dagger an orc skeleton (23, 5, D:4) a +0 hand axe (24, -21, D:4) a bullfrog corpse (skeletalised by now) (26, 6, D:4) a +0 whip an orc skeleton (26, 7, D:4) a +0 club (28, 10, D:4) a +0 leather armour (31, 12, D:4) a +0 spear (31, 30, D:4) a +0 club a goblin skeleton (32, -14, D:4) a +0 dagger (37, 2, D:4) a +0 club a +0 club a gnoll skeleton a gnoll skeleton (38, -16, D:4) a +0 hand axe (38, -15, D:4) a hobgoblin corpse (skeletalised by now) (39, 1, D:4) a +0 club (39, 2, D:4) a +0 whip (40, -16, D:4) a +0 trident a +0 leather armour (45, -2, D:4) 2 flux baubles (56, -6, D:4) the +6 chain mail of Zealous Miracles {rC+++ Int-3 Dex+5} rC+++: It renders you almost immune to cold. Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (58, -6, D:4) a +0 club (59, -5, D:4) a +0 robe a +0 club a gnoll skeleton Level 5 of the Dungeon (20, 6, D:5) a +0 giant spiked club (35, 14, D:5) a +0 leather armour (40, 6, D:5) a +0 giant club the Ecumenical Temple the Necropolis (0, 0, Necropolis) a +0 ring mail (4, -7, Necropolis) a ball python corpse (4, -2, Necropolis) a ribbon worm corpse (15, 21, Necropolis) a ring of protection from fire (16, 20, Necropolis) +0 fire dragon scales (16, 21, Necropolis) the rimehorn talisman of Lucidity {rPois} [rimehorn talisman] rPois: It protects you from poison. (unseen) (16, 22, Necropolis) 19 gold pieces (16, 23, Necropolis) 11 gold pieces (16, 24, Necropolis) 12 gold pieces (17, 22, Necropolis) a wand of iceblast (2) (17, 23, Necropolis) 16 gold pieces (36, -7, Necropolis) 15 gold pieces (36, -6, Necropolis) 8 gold pieces (36, -3, Necropolis) the +6 quarterstaff of the Bright God {vamp, ^Contam Int+2 Dex+3 Stlth+} ^Contam: It causes magical contamination when unequipped. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (36, -2, Necropolis) 5 gold pieces (37, -6, Necropolis) a parchment of Dispel Undead (37, -5, Necropolis) a +0 lajatang (37, -4, Necropolis) a scroll of identify (37, -3, Necropolis) a parchment of Summon Small Mammal