Dungeon Crawl Stone Soup version 0.33-a0-1450-g7f3c248699 (webtiles) character file. Game seed: 1392695511149728884 39 titanjones the Conjurer (level 3, -7/24 HPs) Began as a Demonspawn Conjurer on Apr 19, 2025. Mangled by Natasha (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:00 (1556 turns). titanjones the Conjurer (Demonspawn Conjurer) Turns: 1556, Time: 00:05:00 Health: -7/24 AC: 2 Str: 13 XL: 3 Next: 26% Magic: 5/7 EV: 11 Int: 20 God: Gold: 46 SH: 0 Dex: 11 Spells: 4/7 levels left rFire + . . m - +2 whip of the Winnowing Gods {vamp, rF+ Will+ Str+6} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: hasted, very quick A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons m - the +2 whip of the Winnowing Gods (weapon) {vamp, rF+ Will+ Str+6} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. Will+: It increases your willpower. Str+6: It affects your strength (+6). Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} d - 2 scrolls of amnesia {unknown} f - a scroll of fog {unknown} j - 2 scrolls of teleportation {unknown} l - a scroll of noise {unknown} Potions b - a potion of magic g - a potion of brilliance {unknown} h - a potion of mutation {unknown} i - a potion of curing {unknown} k - 2 potions of haste Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Natasha wildly gestures. You feel troubled. Natasha casts a spell at you. The magic dart hits you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha, carrying a wand of flame (72% to hit) You focus your ray upon Natasha. The searing ray hits Natasha. Natasha is moderately wounded. (Press . to maintain the ray.) Malevolent energies surge around you. You stop channelling your searing ray. Natasha zaps a wand. The puff of flame hits you. You resist. Natasha stares at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha, carrying a wand of flame (moderately wounded, 72% to hit) Okay, then. Unknown command. Natasha zaps a wand. The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Okay, then. Unknown command. It was a potion of haste. You feel yourself speed up. Natasha zaps a wand. The puff of flame misses you. You hit Natasha. Natasha is severely wounded. Natasha claws you! You die... Natasha begins licking her fur clean. ####### #.....# #.....# ###.....# ........############### ###.............@h...†#####.J. # #.....#############..$...... # #........ #####..... # #........ ... # #.....#.## . # #######.<# #### ##.h# .).# ##.5# ...#########.# You could see Natasha. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 2 endoplasms 3 giant cockroaches 3 hobgoblins A quokka (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) 4 goblins 6 kobolds 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | titanjones the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 375 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 375 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 768 | D:1 | Found a faded altar of an unknown god. 992 | D:2 | Noticed Natasha 1146 | D:2 | Reached XP level 3. HP: 17/24 MP: 0/7 1213 | D:1 | Learned a level 2 spell: Searing Ray 1346 | D:2 | Identified the +2 whip of the Winnowing Gods {vamp, rF+ | Will+ Str+6} 1554 | D:2 | HP: 1/24 [Natasha/puff of flame (5)] 1556 | D:2 | Mangled by Natasha Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, shapermc_ecumenical_altar_gd D:2: layout_rooms, hex_large, uniq_robin, uniq_natasha, uniq_terence Action || total ---------------------------++------- Melee: Short sword || 8 Whip || 1 Cast: Magic Dart || 54 Searing Ray || 3 Use: Potion || 1 Stab: Paralysed || 4 Armour: Robe || 13 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1550 | 1495 | 55 | 151 | 1153 | 2 | 775.0 | Dungeon | 1550 | 1495 | 55 | 151 | 1153 | 2 | 775.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1097 daAuts D:2: 453 daAuts