tofukilla Level 1 of the Dungeon (5, 9, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (9, 9, D:1) a +1 dagger of holy wrath 5 stones (15, -14, D:1) a +0 dagger (17, -29, D:1) a +0 sling (24, -19, D:1) a +0 mace (24, 12, D:1) a +0 club (31, -16, D:1) a +0 helmet of intelligence (35, -26, D:1) a hobgoblin corpse (skeletalised by now) (36, -17, D:1) a bat corpse (skeletalised by now) (37, 0, D:1) a frilled lizard skeleton (41, -18, D:1) a frilled lizard corpse (skeletalised by now) (46, -26, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (20, 37, D:2) a +0 dagger (25, 13, D:2) a +0 whip (25, 23, D:2) a +0 club a +0 club a +0 dagger a +0 club a +0 club a +0 dagger a goblin skeleton a goblin skeleton a goblin skeleton (25, 24, D:2) a +0 club a hobgoblin skeleton (25, 25, D:2) a +0 club a +0 whip a +0 animal skin a +2 helmet of sniping the hobgoblin corpse of Robin (skeletalised by now) (28, 21, D:2) a +0 club (30, 25, D:2) a +0 club (35, 23, D:2) a +0 club 5 stones (36, -14, D:2) an orb of mesmerism (45, 26, D:2) a quokka corpse (skeletalised by now) (46, 27, D:2) a hobgoblin corpse (skeletalised by now) (48, 25, D:2) a +0 short sword a kobold corpse (skeletalised by now) (48, 29, D:2) a +0 robe Level 3 of the Dungeon (15, 0, D:3) a bat skeleton (20, 35, D:3) a +0 robe (23, -1, D:3) a +0 pair of gloves (26, 22, D:3) a +0 club a +0 whip a +0 leather armour a ball python corpse (skeletalised by now) (27, 8, D:3) a +0 club (29, 8, D:3) a +0 club (29, 47, D:3) a +0 dagger (31, 22, D:3) a +0 dagger a +0 leather armour (35, 24, D:3) a +0 hand axe a +0 chain mail (41, 32, D:3) a +0 buckler (42, 31, D:3) a +0 club (53, 56, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Vestremn's Assorted Antiques a box of beasts (960 gold) a potion of heal wounds (192 gold) the quill talisman "Taideabi" {-Tele Rampage rF+ Str+2} (624 gold) [quill talisman] -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. Str+2: It affects your strength (+2). a +0 club (12 gold) a phantom mirror (960 gold) a potion of might (96 gold) (22, 4, D:4) 5 poisoned darts (26, 20, D:4) a +0 dagger (34, -9, D:4) a +0 dagger a +0 robe an orc corpse (45, 28, D:4) 5 poisoned darts (47, 17, D:4) a +0 club (69, 22, D:4) a +0 robe