tofukilla Level 1 of the Dungeon [Shop] Nef Qah's General Store a parchment of Iskenderun's Battlesphere (130 gold) a parchment of Petrify (130 gold) a +0 whip (25 gold) a parchment of Poisonous Vapours (40 gold) a potion of mutation (80 gold) a +0 helmet (45 gold) [Shop] Can Osk's Antique Weapon Shoppe a +0 quarterstaff (140 gold) a +0 sling (42 gold) the +6 battleaxe "Impbane" {freeze, Str-3 Int+2 Dex+3} (1657 gold) Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 quarterstaff of pain (546 gold) a +0 hand axe (84 gold) a +0 flail (98 gold) a +2 quarterstaff of draining (588 gold) a +0 trident (98 gold) [Shop] Tayw's Distillery a potion of haste (100 gold) a potion of lignification (30 gold) a potion of heal wounds (80 gold) 2 potions of curing (60 gold) a potion of invisibility (80 gold) a potion of brilliance (40 gold) a potion of brilliance (40 gold) a potion of heal wounds (80 gold) a potion of curing (30 gold) (2, 9, D:1) a rat skeleton (5, 1, D:1) a +0 short sword a kobold skeleton (5, 2, D:1) a ball python skeleton (10, 14, D:1) 3 stones (26, 2, D:1) a +0 pair of gloves (34, 10, D:1) a rat skeleton (43, 22, D:1) a +0 leather armour (44, -4, D:1) a ball python skeleton (45, 13, D:1) a parchment of Jinxbite (48, 17, D:1) a +0 helmet (50, 31, D:1) a quokka skeleton (55, 26, D:1) a jackal corpse (skeletalised by now) (60, 27, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (9, 16, D:2) a rat skeleton (9, 33, D:2) a +0 ring mail (10, 8, D:2) a bat skeleton (10, 10, D:2) a +0 falchion (12, 9, D:2) a +0 dagger (13, 16, D:2) a quokka skeleton (17, 32, D:2) a +0 chain mail (17, 33, D:2) a +0 chain mail (26, 27, D:2) a +0 whip (28, 33, D:2) a rat corpse (skeletalised by now) (29, 3, D:2) a +0 giant club (35, -9, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (38, 22, D:2) a +0 robe (63, -2, D:2) a +2 long sword of holy wrath Level 3 of the Dungeon (0, 0, D:3) a rat skeleton (3, 11, D:3) a hobgoblin corpse (skeletalised by now) (17, -28, D:3) a +0 leather armour (18, -29, D:3) an adder skeleton (24, -14, D:3) a jackal corpse (skeletalised by now) (25, -32, D:3) a +0 war axe (25, -14, D:3) a jackal corpse (skeletalised by now) (25, 8, D:3) a parchment of Ozocubu's Armour (32, -22, D:3) a rat corpse (skeletalised by now) (34, 6, D:3) a ball python skeleton (34, 7, D:3) a +0 dagger 2 stones (36, 16, D:3) a +0 short sword (37, -21, D:3) a ball python skeleton (43, -7, D:3) a bat corpse (skeletalised by now) (47, -10, D:3) an adder skeleton (47, -7, D:3) a jackal skeleton (48, -7, D:3) a ball python skeleton a jackal skeleton (49, -7, D:3) a jackal skeleton Level 4 of the Dungeon (1, 8, D:4) a +0 whip (1, 11, D:4) a +0 dagger a +0 robe (1, 12, D:4) a +0 flail a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, 12, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (4, 39, D:4) a +0 ring mail (4, 46, D:4) a scarf of resistance (7, -11, D:4) a +0 whip (11, 13, D:4) a +2 dagger of draining (12, 19, D:4) a +0 dagger a +0 robe (13, -5, D:4) a +0 falchion a +0 leather armour (14, -8, D:4) a +0 mace (15, 10, D:4) a ball python skeleton (27, -3, D:4) a +0 club an orc corpse (skeletalised by now) (32, 5, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (33, 4, D:4) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (33, 5, D:4) a +0 flail a +0 leather armour a +0 club a +0 trident a +0 short sword a +0 chain mail a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, 11, D:4) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. (34, 5, D:4) a +0 club a +0 leather armour a +0 flail a +0 scale mail a +0 dagger a +0 robe a +0 trident (40, 42, D:4) a +0 spear (40, 43, D:4) a stone (41, 43, D:4) 5 stones (46, 18, D:4) a +2 pair of gloves of parrying (46, 32, D:4) a +0 scale mail 2 boomerangs a +0 trident (47, 30, D:4) a +0 robe a +0 dagger (47, 31, D:4) a +0 dagger (48, 43, D:4) a parchment of Summon Small Mammal (58, -6, D:4) a ball python skeleton (60, 2, D:4) a +0 long sword Level 5 of the Dungeon (2, 9, D:5) a howler monkey skeleton (12, 4, D:5) a black bear skeleton (17, 29, D:5) a +0 spear (25, 20, D:5) a +0 ring mail (31, 13, D:5) a rat skeleton (32, 10, D:5) a river rat skeleton (34, 20, D:5) a +0 war axe (36, 3, D:5) a +0 hand axe (37, 4, D:5) a +0 dagger a +0 robe (39, 4, D:5) a +0 club an orc corpse (skeletalised by now) Level 6 of the Dungeon (10, -33, D:6) a +0 devious dagger a +0 club a +0 club a hound skeleton (10, -32, D:6) a black bear skeleton (13, -26, D:6) a +0 hand axe (27, 11, D:6) a +0 spear (28, 12, D:6) a +0 club (28, 13, D:6) a +0 spear (29, -15, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (29, 11, D:6) a hobgoblin skeleton (30, -15, D:6) a +0 flail an orc corpse (skeletalised by now) (30, 13, D:6) a +0 spear a +0 scale mail a +0 club a gnoll skeleton (32, 13, D:6) a +0 spear a +0 ring mail a +0 spear a +0 robe a gnoll skeleton (34, 5, D:6) 4 stones a +0 club a +0 leather armour a +0 club a gnoll skeleton (34, 14, D:6) a +0 spear (35, 5, D:6) a +0 giant spiked club (35, 10, D:6) a +0 spear a +0 scale mail a gnoll skeleton (35, 13, D:6) a +0 spear a +0 leather armour (35, 14, D:6) a +0 dagger a +2 robe of resistance (36, -28, D:6) a hound skeleton (36, -19, D:6) a +2 chain mail of archery (36, 10, D:6) a +0 giant club an ogre skeleton (36, 13, D:6) a +0 dagger a +0 robe (37, 9, D:6) a +0 short sword a hound skeleton (37, 12, D:6) a +0 short sword a +0 shortbow a hobgoblin skeleton a hobgoblin skeleton (37, 13, D:6) a +0 dagger a +0 robe a +0 flail an orc skeleton (39, 12, D:6) a gnoll skeleton (39, 13, D:6) 3 stones a centaur skeleton (39, 14, D:6) a +0 flail (41, -10, D:6) a bullfrog skeleton (47, -37, D:6) a +0 plate armour (62, 4, D:6) a +0 spear Level 7 of the Dungeon [Shop] Hysuuqox's Weapon Shop a +0 short sword (51 gold) a +0 quarterstaff (85 gold) a +0 scimitar (102 gold) a +2 whip of pain (309 gold) 3 boomerangs (102 gold) the +6 orcbow of Wogawk {freeze, rElec rC+} (989 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. a +3 war axe (348 gold) a +0 long sword (59 gold) a +0 long sword (59 gold) [Shop] Gozag's Platinum Reserve the +3 buckler of Fannor {*Silence rN+ rCorr Str+6} (4330 gold) *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). It cannot be enchanted further. the +2 sling of the Bursting Salmon {chaos, rC++ Dex-4} (2880 gold) rC++: It greatly protects you from cold. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +1 ring mail of Peek-a-Boo {Harm Rampage} (1600 gold) Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. the +1 robe of the Circus Animal {Str+6 Slay-4} (870 gold) Str+6: It affects your strength (+6). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. the +3 scale mail of Pahaez {rElec rPois rN+ Str-2} (3720 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). It cannot be enchanted further. a +1 short sword of venom (1060 gold) the +8 whip "Uthi" {drain, Int+3 Dex+4} (6620 gold) Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the ring of the Eagle {rC+ Str+2 Dex+5} (4670 gold) [ring of protection from cold] rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). a +0 flail of holy wrath (830 gold) the +1 leather armour of the Echidna {Str+4 Dex+4 SInv} (3500 gold) Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. the +9 dagger of the Devouring Sybil {spect, rF+ rC+ Dex+3} (7730 gold) rF+: It protects you from fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +3 pair of gloves "Cepui" {Hurl, rF++ Str-4} (4060 gold) rF++: It greatly protects you from fire. Str-4: It affects your strength (-4). It cannot be enchanted further. the spider talisman "Gaon" {Str+3} (3530 gold) [spider talisman] Str+3: It affects your strength (+3). a +5 great sword of draining (4500 gold) the ring of Wypud {rF+ Int+5 SInv} (4670 gold) [ring of protection from fire] rF+: It protects you from fire. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. the amulet "Qibbum" {*Corrode RegenMP+ Dex+3 SInv Stlth+} (4470 gold) [amulet of magic regeneration] *Corrode: It may corrode you when you take damage. RegenMP+: It increases your rate of magic regeneration. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the alchemy staff of Ziyprar {rPois Stlth+ Hexes Alch} (4040 gold) [staff of alchemy] rPois: It protects you from poison. Stlth+: It makes you more stealthy. Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. the ring of the Postmodern Knives {rC+ MP+6 Int+6} (6260 gold) [ring of intelligence] rC+: It protects you from cold. MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +2 robe of the Tsukumogami {Will- rCorr Int+3 Archmagi} (3960 gold) Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the +0 leather armour of the Cursing Gods {Fly rCorr Int+2 Dex-4} (1250 gold) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (3, 7, D:7) a +0 whip a kobold skeleton (4, 3, D:7) 3 stones a +0 short sword a kobold skeleton (4, 6, D:7) 2 stones a +0 dagger a kobold skeleton (7, 4, D:7) a stone a +0 dagger a +0 robe a +0 dagger (7, 5, D:7) a +0 whip (9, 4, D:7) a +0 dagger 6 stones a +0 dagger a +0 dagger a kobold skeleton (10, 4, D:7) a +0 dagger a +0 robe (12, 5, D:7) a +0 short sword a +1 leather armour of fire resistance (18, -6, D:7) an amulet of wildshape (20, -21, D:7) a parchment of Call Imp (35, -2, D:7) a +1 cloak a +4 quarterstaff of chaos (36, -3, D:7) a +1 heavy hammer (42, 3, D:7) a bullfrog skeleton (43, 1, D:7) a +0 chain mail (45, 14, D:7) a +3 mace a +0 robe a +4 great sword of freezing a +0 robe a +4 flail a +0 robe a +0 great sword a +0 robe (49, 10, D:7) a maw talisman (55, 8, D:7) a +0 dagger Level 8 of the Dungeon (1, -22, D:8) a +1 mace of concussion a +0 ring mail (1, -21, D:8) a +4 dagger of protection a +0 robe an orc corpse (skeletalised by now) (1, -20, D:8) a +0 trident a +0 ring mail (2, -31, D:8) a +0 club (2, -20, D:8) a +0 trident a +0 ring mail (3, -30, D:8) a howler monkey corpse (skeletalised by now) (4, -30, D:8) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (11, -41, D:8) a +0 short sword an orc corpse (skeletalised by now) (12, -40, D:8) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (12, -28, D:8) a +0 pair of boots (15, -7, D:8) a +0 rapier (17, -40, D:8) a +0 helmet (25, -3, D:8) a +0 trident (26, -7, D:8) a +0 giant club a +0 giant spiked club (28, -6, D:8) a +0 robe a +2 long sword a +0 robe a +5 battleaxe (29, -15, D:8) a +0 sling (30, -42, D:8) a +1 pair of boots (31, -26, D:8) a stone (32, -32, D:8) a stone (33, -31, D:8) a stone (36, -35, D:8) a stone (40, -41, D:8) a +0 plate armour (44, -32, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (45, -47, D:8) a +0 spear a gnoll skeleton (45, -46, D:8) a +0 club (46, -46, D:8) a +0 spear (46, -45, D:8) a +0 club a +0 robe a gnoll skeleton (47, -47, D:8) a +0 club (47, -34, D:8) a +0 robe (48, -46, D:8) a +0 whip (51, 6, D:8) a curare-tipped dart a +0 dagger a kobold skeleton (51, 7, D:8) a +0 short sword a kobold skeleton (52, 7, D:8) a +0 short sword (53, 7, D:8) a +0 club a kobold skeleton (59, -10, D:8) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (60, -29, D:8) a +0 flail an orc corpse (skeletalised by now) Level 9 of the Dungeon [Shop] Zelelabo's Magic Scroll Emporium a scroll of brand weapon (171 gold) a scroll of enchant weapon (135 gold) a parchment of Summon Mana Viper (312 gold) a scroll of revelation (unknown) (135 gold) a scroll of teleportation (54 gold) a scroll of torment (171 gold) a scroll of fog (72 gold) a scroll of teleportation (54 gold) a scroll of identify (36 gold) (0, 0, D:9) a +0 halberd a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (1, -2, D:9) a +0 spear a +0 ring mail a +0 spear a gnoll corpse (skeletalised by now) (2, -23, D:9) a +0 leather armour (3, -25, D:9) a +0 dagger a +0 leather armour (3, -10, D:9) a +0 club (4, -24, D:9) a +0 dagger a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, -1, D:9) a +0 halberd a gnoll skeleton (6, -10, D:9) a +0 flail (7, -10, D:9) a +0 club a +0 ring mail a +0 whip an orc skeleton (11, -10, D:9) a +0 leather armour a +2 short sword of electrocution an orc skeleton (28, 1, D:9) a wyvern skeleton (28, 2, D:9) a +0 dire flail a +0 giant spiked club a two-headed ogre skeleton (28, 9, D:9) a +0 rapier (29, -15, D:9) a +2 dagger of protection an orc skeleton (29, 19, D:9) a water moccasin skeleton (29, 21, D:9) a wyvern skeleton (30, -24, D:9) a +0 flail a gnoll corpse (skeletalised by now) (30, -15, D:9) a +0 leather armour a +0 falchion (30, 21, D:9) a yak skeleton (31, -24, D:9) a +0 club a +0 spear a +0 ring mail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (31, -18, D:9) a +0 halberd a gnoll corpse (skeletalised by now) (32, -23, D:9) a +0 whip (32, -17, D:9) a +0 flail (35, 21, D:9) a yak corpse (skeletalised by now) (39, -3, D:9) a +0 chain mail (40, 12, D:9) a +0 leather armour a +0 whip a hobgoblin skeleton (40, 14, D:9) a +0 robe a +0 club (41, -21, D:9) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (41, 14, D:9) a +1 dagger of protection a kobold skeleton (41, 15, D:9) a +0 giant spiked club a +0 whip a +0 leather armour an ogre corpse (skeletalised by now) (42, 14, D:9) 3 stones a +0 short sword a +0 club (48, -17, D:9) a +0 dagger a +0 robe (48, 14, D:9) an orb of energy a +1 robe of positive energy a +2 trident of draining the barachi skeleton of Jeremiah (49, -15, D:9) a +0 mace a +0 robe (50, -7, D:9) a +0 dagger (54, 1, D:9) a parchment of Gloom (56, 15, D:9) a ring of flight (60, 2, D:9) a +0 great sword a +0 robe (62, 2, D:9) a +2 great sword a +0 robe (63, 2, D:9) a +2 scimitar a +0 robe Level 10 of the Dungeon (5, -5, D:10) 2 boomerangs (26, -5, D:10) an electric eel corpse (skeletalised by now) (28, 0, D:10) 5 large rocks (31, -12, D:10) an acid dragon corpse (skeletalised by now) (43, 1, D:10) a +0 scale mail (66, 22, D:10) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (66, 23, D:10) a +0 partisan a +2 chain mail of cold resistance a +0 dagger a +0 robe a +0 whip a +0 ring mail an orc skeleton an orc skeleton (66, 24, D:10) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (16, -33, Lair:1) a dream sheep skeleton (17, -32, Lair:1) a dream sheep skeleton (17, -2, Lair:1) a +0 shortbow of freezing (22, -3, Lair:1) a bullfrog skeleton (25, -2, Lair:1) a bullfrog skeleton (26, 11, Lair:1) a +0 rapier (47, -28, Lair:1) a ring of flight (50, -8, Lair:1) a +0 leather armour (59, 16, Lair:1) a water moccasin corpse (skeletalised by now) (69, -18, Lair:1) 5 boomerangs Level 2 of the Lair of Beasts (10, -34, Lair:2) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (10, -33, Lair:2) a yak skeleton (11, -34, Lair:2) a water moccasin corpse (skeletalised by now) a yak corpse (skeletalised by now) (12, -35, Lair:2) a bullfrog corpse (skeletalised by now) (13, -35, Lair:2) a black mamba corpse (skeletalised by now) (13, -34, Lair:2) a yak corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (13, -33, Lair:2) a cane toad corpse (skeletalised by now) (16, -6, Lair:2) a bullfrog skeleton (18, -14, Lair:2) a cane toad skeleton (25, 2, Lair:2) a parchment of Soul Splinter (34, -21, Lair:2) a scroll of teleportation an ice cave (0, 0, IceCv) a wolf skeleton