Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5187228659188500977 535258 tofukilla the Worldbinder (level 25, 0/257 HPs) Began as an Octopode Shapeshifter on June 10, 2026. Was an Initiate of Gozag. Slain by a green draconian monk (33 damage) ... created by a Boundless Tesseract ... on level 5 of the Realm of Zot on June 16, 2026. The game lasted 06:29:35 (84634 turns). tofukilla the Worldbinder (Octopode Shapeshifter) Turns: 84634, Time: 06:29:35 Health: 0/257 AC: 39 Str: 33 XL: 25 Next: 78% Magic: 46/46 EV: 22 Int: 22 God: Gozag Gold: 2134 SH: 20 Dex: 22 Spells: 1/47 levels left rFire + + + (20%) b - +7 whip of Olirirph {heavy, rPois rC+ Str+3 Dex+2} rCold + + + (20%) r - +1 kite shield {rCorr} rNeg + . . (50%) u - +2 hat {Stlth+} rPois ∞ (0%) x - amulet "Niyrhat" {Reflect Fly Regen+ Dex+3 SH+5} rElec + (33%) Z - +5 ring of evasion rCorr + (50%) e - +4 ring of protection SInv + k - ring "Hakorami" {rF+++ rC+} Will +++.. L - ring of the Mage {Wiz Archmagi} Stlth ++++++ B - ring "Goasah" {rC+ MP+8 Int+3 Stlth+} HPRegen 1.42/turn R - ring of the Giraffataur {Will++ Int+3 Dex+3} MPRegen 0.30/turn H - +5 ring of evasion X - ring "Kigad" {rPois SInv} n - granite talisman %: reflection, wizardry (x1), archmagi @: statue-form, weakened, flying, bribing [the Realm of Zot], very slow A: powerful, torment resistance 1, boosted hp, slow, reduced EV, almost no armour, amphibious, 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), tentacles, horns 1, agile 1, poor constitution 1, mutation resistance 1, robust 1, screaming 1, strong 1, (time-warped blood 1) }: 3/15 runes: decaying, serpentine, slimy a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were on level 5 of the Realm of Zot. You worshipped Gozag. Gozag was most pleased with you. You were a living statue of rough stone. You visited 10 branches of the dungeon, and saw 51 of its levels. You visited the chambers of the Necropolis 2 times. You also visited: Ossuary. You collected 24657 gold pieces. You spent 10297 gold pieces at shops. You paid 12226 gold pieces to Gozag. Inventory: Hand Weapons b - the +7 whip of Olirirph (weapon) {heavy, rPois rC+ Str+3 Dex+2} (You found it on level 5 of the Dungeon) rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. D - a +8 heavy demon whip F - the +5 war axe "Kuprotru" {heavy, rElec} (You found it on level 4 of the Lair of Beasts) rElec: It insulates you from electricity. It cannot be enchanted further. Missiles i - 5 throwing nets (quivered) m - 10 javelins t - 12 datura-tipped darts v - 43 poisoned darts w - 6 curare-tipped darts A - 20 atropa-tipped darts Armour l - a +2 tower shield r - a +1 kite shield of corrosion resistance (worn) u - a +2 hat of stealth (worn) Magical Staves a - the air staff "Cucyiji" {rElec Dex+6 Air} (You found it on level 6 of the Dungeon) [staff of air] rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). Air: It increases the power of your Air spells. P - the fire staff of Laceration {rF+ Fire Alch} (You found it on level 5 of the Pits of Slime) [staff of fire] rF+: It protects you from fire. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. Jewellery d - a +4 ring of slaying e - a +4 ring of protection (worn) f - an amulet of chemistry g - the dreamshard necklace {*Dream Acrobat} (You found it on level 3 of the Vaults) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. h - an amulet of reflection j - a +6 ring of dexterity k - the ring "Hakorami" (worn) {rF+++ rC+} (You bought it in a shop on level 2 of the Snake Pit) [ring of protection from fire] rF+++: It renders you almost immune to fire. rC+: It protects you from cold. o - a +5 ring of evasion p - a ring of resist corrosion q - the ring of Matizxur {rC+ rN++ Int+5} (You took it off Josephina on level 4 of the Depths) [ring of protection from cold] rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Int+5: It affects your intelligence (+5). x - the amulet "Niyrhat" (worn) {Reflect Fly Regen+ Dex+3 SH+5} (You took it off a deep elf master archer on level 3 of the Elven Halls) [amulet of reflection] Reflect: It reflects blocked missile attacks. Fly: It grants you flight. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). SH+5: It affects your SH (+5). B - the ring "Goasah" (worn) {rC+ MP+8 Int+3 Stlth+} (You bought it in a shop on level 9 of the Dungeon) [ring of protection from cold] rC+: It protects you from cold. MP+8: It affects your magic capacity (+8). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. C - a ring of magical power H - a +5 ring of evasion (worn) L - the ring of the Mage (worn) {Wiz Archmagi} (You found it in the Necropolis) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. Q - a +4 ring of protection R - the ring of the Giraffataur (worn) {Will++ Int+3 Dex+3} (You bought it in a shop on level 2 of the Lair of Beasts) [ring of willpower] Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). T - a +4 ring of slaying X - the ring "Kigad" (worn) {rPois SInv} (You took it off a spriggan rider on level 4 of the Swamp) [ring of poison resistance] rPois: It protects you from poison. SInv: It lets you see invisible. Z - a +5 ring of evasion (worn) Talismans c - the spider talisman "Xuymun" {rF+} (You found it on level 5 of the Pits of Slime) [spider talisman] rF+: It protects you from fire. n - a granite talisman (worn) s - the death talisman of the Three Invaders {Rampage rF+ Dex+4 Slay+3} (You took it off Josephina on level 4 of the Depths) [talisman of death] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). y - the lupine talisman "Piorid" {rPois} (You found it on level 4 of the Vaults) [lupine talisman] rPois: It protects you from poison. z - a blade talisman G - the hive talisman of Plog {rN+ Dex+3} (You found it on level 4 of the Lair of Beasts) [hive talisman] rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). M - a lupine talisman O - a rimehorn talisman S - the fortress talisman "Ewipho Ahiv" {Harm rF+ Dex+2 Stlth-} (You bought it in a shop on level 2 of the Lair of Beasts) [fortress talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. V - a wellspring talisman Y - the serpent talisman of the Hot Ocelot {+Blink rC++} (You took it off Aizul on level 1 of the Snake Pit) [serpent talisman] +Blink: It lets you blink. rC++: It greatly protects you from cold. Wands d - a wand of digging (4) p - a wand of polymorph (26) g - a wand of flame (74) b - a wand of light (1) e - a wand of paralysis (33) c - a wand of roots (28) f - a wand of mindburst (41) Scrolls S - 4 scrolls of silence N - 5 scrolls of noise t - 9 scrolls of teleportation i - 23 scrolls of identify V - 7 scrolls of vulnerability g - 6 scrolls of fog p - 7 scrolls of poison I - 3 scrolls of immolation W - 2 scrolls of brand weapon f - 5 scrolls of fear x - 9 scrolls of amnesia s - 2 scrolls of butterflies a - a scroll of enchant armour T - a scroll of torment Potions L - 5 potions of lignification e - 12 potions of enlightenment w - 2 potions of heal wounds m - 4 potions of might C - 3 potions of cancellation b - 7 potions of brilliance c - 8 potions of curing r - 4 potions of resistance A - 7 potions of attraction p - 8 potions of moonshine g - 3 potions of magic B - 6 potions of berserk rage a - 8 potions of ambrosia h - 4 potions of haste M - a potion of mutation Miscellaneous j - a +2 phantom mirror k - a +0 box of beasts h - a +1 Gell's gravitambourine (1/2) i - a +1 tin of tremorstones (2/2) Baubles a - 2 flux baubles Skills: - Level 16.9 Fighting - Level 12.0 Maces & Flails - Level 10.0 Dodging - Level 6.0 Stealth - Level 13.5 Shields - Level 7.0 Unarmed Combat - Level 11.9 Spellcasting + Level 22.4 Summonings - Level 6.0 Translocations - Level 9.1 Forgecraft - Level 7.0 Ice Magic - Level 8.3 Air Magic - Level 8.6 Evocations + Level 22.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 100% N/A 1% 2 b - Hoarfrost Cannonade Ice/Frge 32% 3d8/3d16 2% 5 c - Forge Lightning Spir Air/Frge 67% 3d9 1% 4 d - Summon Ice Beast Ice/Summ 86% N/A 1% 3 e - Call Canine Familiar Summ 100% N/A 0% 3 f - Eringya's Surprising Summ 100% N/A 0% 4 g - Summon Hydra Summ 53% N/A 1% 7 h - Summon Horrible Thin Summ 53% N/A 1% 8 i - Malign Gateway Summ/Tloc 42% N/A 7% 7 j - Swiftness Air 66% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 1% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Shock Conj/Air 100% 1d9 1% 1 Slow Hex 76% N/A 2% 1 Call Imp Summ 100% N/A 0% 2 Ensorcelled Hibernation Hex/Ice 84% N/A 1% 2 Lesser Beckoning Tloc 100% N/A 1% 2 Momentum Strike Conj/Tloc 78% 3d10 1% 2 Static Discharge Conj/Air 94% 3-7/arc 1% 2 Hailstorm Conj/Ice 42% 3d9 1% 3 Launch Clockwork Bee Frge 68% N/A 1% 3 Teleport Other Tloc 56% N/A 1% 3 Airstrike Air 33% 2d(5-21) 1% 4 Martyr's Knell Necr/Summ 76% N/A 1% 4 Summon Seismosaurus Egg Summ/Erth 76% N/A 1% 4 Vhi's Electric Charge Tloc/Air 100% N/A 1% 4 Nazja's Percussive Temp Frge 34% 4d9 1% 5 Summon Forest Summ/Tloc 42% N/A 1% 5 Mephitic Cloud Conj/Alch/Air 38% N/A 2% 3 Grave Claw Necr 38% 2d9 4% 2 Jinxbite Hex 38% 2d2 4% 2 Searing Ray Conj 38% 2d5 4% 2 Cigotuvi's Putrefaction Necr/Air 47% N/A 4% 4 Forge Blazeheart Golem Fire/Frge 49% N/A 4% 4 Rending Blade Conj/Frge 49% 2d(10+4*) 4% 4 Confusing Touch Hex 19% N/A 9% 3 Sigil of Binding Hex 19% N/A 9% 3 Vampiric Draining Necr 19% 2d7 9% 3 Dimensional Bullseye Hex/Tloc 19% N/A 9% 4 Iskenderun's Mystic Bla Conj/Tloc 39% 2d9 (+2d4 9% 4 Forge Phalanx Beetle Frge 34% N/A 10% 6 Fortress Blast Frge 90% 6d20 10% 6 Alistair's Walking Alem Alch/Frge 49% N/A 12% 5 Metabolic Englaciation Hex/Ice 21% N/A 17% 5 Haunt Necr/Summ 38% N/A 22% 7 Dispel Undead Necr 19% 3d11 26% 4 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Ignite Poison Fire/Alch 19% N/A 26% 4 Petrify Alch/Erth 9% N/A 26% 4 Sticky Flame Fire/Alch 19% 2d6 26% 4 Fireball Conj/Fire 9% 3d6 56% 5 Irradiate Conj/Alch 9% 3d14 56% 5 Conjure Ball Lightning Conj/Air 23% 3x3d6 56% 6 Plasma Beam Fire/Air 23% 2x1d35 56% 6 Permafrost Eruption Ice/Erth 21% 2x4d5 65% 6 Sculpt Simulacrum Ice/Alch 21% N/A 65% 6 Ozocubu's Refrigeration Ice 30% 4d14 75% 7 Hellfire Mortar Fire/Erth/Frge 19% 4d8 99% 7 Enfeeble Hex 9% N/A 100% 7 Orb of Destruction Conj 9% 9d6 100% 7 Borgnjor's Revivificati Necr 9% N/A 100% 8 Discord Hex 9% N/A 100% 8 Disjunction Tloc 28% N/A 100% 8 Fulsome Fusillade Conj/Alch 9% (3-5)d7 100% 8 Ignition Fire 9% 3d5 100% 8 Lehudib's Crystal Spear Conj/Erth 9% 10d4 100% 8 Fire Storm Conj/Fire 9% 8d3 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:5 Lair (5/5) D:9 Swamp (4/4) Lair:3 Snake (4/4) Lair:3 Slime (5/5) Lair:5 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (4/5) D:14 Crypt (0/3) Vaults:3 Depths (4/4) D:15 Zot (5/5) Depths:4 Ossuary (visited) The Realm of Zot is guarded by orbs of winter. Altars: Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:1 ( D:9 = Orc:2 (::? Elf:3 :* Lair:2 **! Lair:3 = Snake:2 =:= Snake:4 (*=? Vaults:4 : Depths:1 **=: Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:3 Pandemonium: Depths:2 Depths:3 Ziggurat: Depths:3 Annotations: Lair:3 exclusion: oklob plant Lair:4 exclusion: oklob plant Depths:1 5 runed translucent doors Zot:1 1 runed translucent door Innate Abilities, Weirdness & Mutations You are a living statue of rough stone. Your melee attacks are powerful. You are resistant to unholy torment. Your maximum health is greatly increased. All of your actions are slow. Your evasion is reduced. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. You have a pair of small horns on your head. You are agile. (Dex +4, Str/Int -1) Your body sometimes grows weak upon taking damage. You are somewhat resistant to further mutation. You are robust. (+10% HP) You occasionally shout uncontrollably at those who injure you. You are strong. (Str +4, Int/Dex -1) (Your blood hastes a few of your allies when you are sufficiently damaged.) Message History Blink to where? Press: ? - help, Dir - move target You feel the Orb interfering with your translocation! As you read the scroll of blinking, it crumbles to dust. You feel ready to blink again. The protean progenitor seems less brilliant. The dread lich mumbles some strange words. The dread lich completely misses you. The green draconian monk rages. The green draconian monk punches you!! * * * LOW HITPOINT WARNING * * * You block the green draconian monk's attack. The green draconian monk tail-slaps you but does no damage. You block the green draconian monk's attack. The dread lich touches you but does no damage. You hear a roar! The death cob leaves your sight. The dread lich seems less brilliant. The dread lich touches you but does no damage. You block the green draconian monk's attack. The green draconian monk completely misses you. The green draconian monk tail-slaps you but does no damage. You block the green draconian monk's attack. The Tzitzimitl calls on the powers of darkness! The protean progenitor convulses! The green draconian monk convulses! Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * The dread lich touches you but does no damage. The green draconian monk punches you. * * * LOW HITPOINT WARNING * * * You block the green draconian monk's attack. The green draconian monk tail-slaps you but does no damage. The green draconian monk completely misses you. There is a stone staircase leading up here. Magic restored. You feel yourself speed up. The dread lich touches you but does no damage. The green draconian monk punches you!! You die... Your body crumbles into a pile of gold. #..# #..# # #### #..# #..# # #..# #..# #..# # #..# #..# #..#### #..# #..# #...##. #..# #..# ##....) #..# #..## ##.1). #.⌠# #...## ##z⌠. #