Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 14174080516341430933 212 tooie the Magician (level 6, -1/42 HPs) Began as a Djinni Conjurer on May 11, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:10 (1491 turns). tooie the Magician (Djinni Conjurer) Turns: 1491, Time: 00:03:11 Health: -1/42 AC: 5 Str: 6 XL: 6 Next: 14% Gold: 36 EV: 5 Int: 25 God: SH: 0 Dex: 11 rFire + + . h - +1 scythe (vamp) rCold x . . [offhand occupied] rNeg . . . a - +0 robe rPois ∞ e - +2 helmet {Int+3} rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-2 HP) @: about to teleport, flying, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons h - a +1 vampiric scythe (weapon) Armour a - a +0 robe (worn) e - a +2 helmet of intelligence (worn) Scrolls b - a scroll of acquirement {unknown} Potions c - a potion of mutation {unknown} d - a potion of might {unknown} f - a potion of cancellation {unknown} g - a potion of curing {unknown} Skills: * Level 1.4 Fighting + Level 0.9 Armour + Level 2.8 Dodging - Level 1.8 Stealth + Level 4.9 Spellcasting + Level 4.9 Conjurations + Level 4.9 Hexes + Level 4.9 Summonings + Level 4.9 Necromancy + Level 4.9 Translocations + Level 4.9 Forgecraft + Level 4.9 Fire Magic + Level 4.9 Ice Magic + Level 4.9 Air Magic + Level 4.9 Earth Magic + Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 11% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 11% 4 e - Slow Hex 100% N/A 1% 1 f - Grave Claw Necr 60% 2d11 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the goblin! (Press . to maintain the ray.) The hobgoblin shouts! The goblin hits you but does no damage. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Robin, wielding a +0 dagger, wearing a +0 animal skin and wearing a +0 helmet (85% to hit) You focus your ray upon Robin. The searing ray hits Robin. Robin is heavily wounded. (Press . to maintain the ray.) The goblin hits you with a +0 club. A goblin comes into view. It is wielding a +0 dagger. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Robin, wielding a +0 dagger, wearing a +0 animal skin and wearing a +0 helmet (moderately wounded, 85% to hit) You focus your ray upon Robin. The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. The searing ray hits Robin! Robin is almost dead. (Press . to maintain the ray.) The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: Robin, wielding a +0 dagger, wearing a +0 animal skin and wearing a +0 helmet (almost dead) You unleash the spiteful dead! The jagged bones skewer Robin! You kill Robin! You have harvested enough death to cast Grave Claw an additional time. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The ribbon worm barely misses you. You struggle to detach yourself from the web. The goblin hits you with a +0 club. You die... #......## #...#.#.# # ###.....# #.+...'.#.. #. #.###.# #.#...##### +.. ...# #.# #.#........ ##...#########.# #.#.####### ....g..........# #.#†#...... .....#.......(## #.#.#.##### .g.. #........#########.#.#.##### g$g +......gggw@g............... .. #.......g#########.#.#.###.. . #............# #.#.#.# #.# #............# #.#.#.###.# ########.....# #.#.#.#<..# #.....# #.#.#.##### #.....# #.#.#...(.. #.....# #.#.####... ####### #.....# You could see a ribbon worm, 2 hobgoblins and 3 goblins. Vanquished Creatures Sigmund (D:2) Robin (D:2) 2 adders (D:2) 6 endoplasms (D:1) 4 hobgoblins 3 ball pythons 3 bats A frilled lizard (D:1) A giant cockroach (D:1) 6 goblins 3 kobolds 2 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tooie the Djinni Conjurer began the quest for the Orb. 0 | D:1 | tooie set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 328 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 1076 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 1076 | D:2 | Learned a level 1 spell: Slow 1274 | D:2 | Noticed Sigmund 1291 | D:2 | Killed Sigmund 1292 | D:2 | Reached skill level 1 in Fighting 1292 | D:2 | Reached XP level 4. HP: 10/32 MP: 0/0 1292 | D:2 | Reached XP level 5. HP: 12/37 MP: 0/0 1292 | D:2 | Learned a level 2 spell: Grave Claw 1292 | D:2 | Reached XP level 6. HP: 13/42 MP: 0/0 1467 | D:2 | Noticed Robin 1489 | D:2 | Killed Robin 1489 | D:2 | HP: 2/42 [ribbon worm (2)] 1491 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, serial_glass, glass_columns_a, glass_columns_b D:2: layout_basic, uniq_robin, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.4 Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Forgecraft | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Armour | | 0.9 Dodging | | 2.8 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 58 | || 58 Searing Ray | 3 | 9 || 12 Grave Claw | | 1 || 1 Use: Scroll | 2 | 1 || 3 Armour: Robe | 5 | 14 || 19 Dodge: Dodged | 4 | 3 || 7