Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 11290485444430843843 96896 tot47 the Impaler (level 16, -1/138 HPs) Began as a Merfolk Berserker on Nov 3, 2025. Was a High Priest of Trog. Slain by a seven-headed hydra (12 damage) ... on level 4 of the Swamp on Nov 4, 2025. The game lasted 01:28:53 (30250 turns). tot47 the Impaler (Merfolk Berserker) Turns: 30250, Time: 01:28:53 Health: -1/138 AC: 15 Str: 30 XL: 16 Next: 18% Magic: 0/16 EV: 19 Int: 8 God: Trog [*****.] Gold: 1874 SH: 18 Dex: 13 Spells: 15/15 levels left rFire . . . K - +7 partisan (freeze) rCold + . . P - +0 tower shield of the Swamp {rC+ Slay+3} rNeg . . . Z - +2 leather armour {rPois} rPois + b - +1 helmet rElec . q - +0 cloak rCorr . V - +0 pair of gloves SInv . I - melded +0 pair of boots Will +.... h - amulet of guardian spirit Stlth ++ E - +6 ring of strength HPRegen 0.43/turn y - +4 ring of protection MPRegen 0.15/turn %: guardian spirit @: on berserk cooldown, slowed, quick A: nimble swimmer 2, mertail a: Renounce Religion, Berserk, Trog's Hand, Brothers in Arms You were on level 4 of the Swamp. You worshipped Trog. Trog was extremely pleased with you. You visited 5 branches of the dungeon, and saw 22 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Ice Cave. You collected 2113 gold pieces. You spent 239 gold pieces at shops. Inventory: Hand Weapons j - a +4 trident of protection F - the +1 eveningstar "Dayseh" {flame, *Corrode rElec rC+ Dex+5} (Trog gifted it to you on level 3 of the Swamp) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). K - a +7 partisan of freezing (weapon) W - a +2 spear of venom Armour b - a +1 helmet (worn) q - a +0 cloak (worn) C - a +3 leather armour I - a +0 pair of boots (melded) N - +2 swamp dragon scales P - the +0 tower shield of the Swamp (worn) {rC+ Slay+3} (You took it off Louise on level 1 of the Swamp) rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). R - a +3 tower shield V - a +0 pair of gloves (worn) Z - a +2 leather armour of poison resistance (worn) Jewellery a - a +5 ring of evasion c - a ring of ice d - a ring of magical power h - an amulet of guardian spirit (worn) u - a +6 ring of strength v - an amulet of the acrobat w - a ring of ice y - a +4 ring of protection (worn) A - a ring of flight E - a +6 ring of strength (worn) G - a ring of see invisible H - a ring of willpower Y - a +6 ring of intelligence Wands g - a wand of paralysis (21) (quivered) p - a wand of warping (27) S - a wand of light (11) X - a wand of flame (35) Scrolls f - 7 scrolls of immolation l - 2 scrolls of fog o - 5 scrolls of teleportation s - 2 scrolls of revelation x - 2 scrolls of noise D - 3 scrolls of vulnerability M - a scroll of fear T - 3 scrolls of blinking U - 3 scrolls of poison Potions e - 3 potions of mutation i - 2 potions of might {unknown} k - 6 potions of curing m - 3 potions of haste n - 4 potions of lignification r - 4 potions of heal wounds t - 2 potions of invisibility z - 6 potions of ambrosia B - 2 potions of attraction J - a potion of resistance L - 4 potions of enlightenment O - 3 potions of magic Skills: + Level 16.2 Fighting - Level 0.8 Short Blades - Level 1.5 Maces & Flails * Level 17.4 Polearms + Level 10.0 Armour + Level 12.9 Dodging + Level 14.0 Shields - Level 4.1 Evocations You had 15 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (0/1) D:4 Lair (5/5) D:10 Swamp (4/4) Lair:2 Spider (1/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (0/3) Orc:2 IceCv (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Sif Muna Uskayaw Wu Jian Xom Yredelemnul Zin Beogh Jiyva Shops: D:2 [ D:9 [ Orc:2 ??:[ Annotations: Lair:3 exclusion: 2 oklob plants Innate Abilities, Weirdness & Mutations You are very nimble when in or above water. (Stealth+, EV+, Speed+++) Your lower body shifts to a powerful aquatic tail in water. Message History Trog accepts your kill. You barely miss the seven-headed hydra. You tail-slap the seven-headed hydra! The seven-headed hydra is lightly wounded. The seven-headed hydra barely misses you. The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you but does no damage. You block the seven-headed hydra's attack. The seven-headed hydra bites you but does no damage. You block the seven-headed hydra's attack. x2 You barely miss the seven-headed hydra. The seven-headed hydra is lightly wounded. The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * You block the seven-headed hydra's attack. x3 The seven-headed hydra closely misses you. The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you but does no damage. You puncture the seven-headed hydra! You freeze the seven-headed hydra. The seven-headed hydra is moderately wounded. You barely miss the seven-headed hydra. The seven-headed hydra is moderately wounded. You are no longer berserk. You are exhausted. You feel yourself slow down. You block the seven-headed hydra's attack. x2 The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * You block the seven-headed hydra's attack. x2 The seven-headed hydra bites you but does no damage. x2 You puncture the seven-headed hydra! The seven-headed hydra seems to slow down. You freeze the seven-headed hydra. The seven-headed hydra is heavily wounded. The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra barely misses you. You block the seven-headed hydra's attack. The seven-headed hydra misses you. The seven-headed hydra bites you! You die... ♣..~~.~~~.~~~<.♣ ~~~~. #~~.[~.~~~~~§~.♣ ~~~~~ ♣...~.~~~~..♣♣♣ ~~~§~§~~. ... #♣.~.~.~~~~...♣♣♣♣.~~~~~~~~. .. #~~~~.÷.~§~~~...~♣~~~~~~~~~~ .k #♣♣~~~.♣♣.~~~§~~~~~.~~~~~~~~~~ !. #.~~.~♣♣♣..~†~§~~§~.♣ ♣.~~~~~. .##♣.~☼○♣♣♣♣..~