Dungeon Crawl Stone Soup version 0.34-a0-924-g48bd0ad4f3 (webtiles) character file. Game seed: 11761983197951716425 18 trajan the Conjurer (level 2, 14/14 HPs) Began as a Vine Stalker Conjurer on Oct 9, 2025. Quit the game in the Necropolis. The game lasted 00:02:43 (205 turns). trajan the Conjurer (Vine Stalker Conjurer) Turns: 205, Time: 00:02:43 Health: 14/14 AC: 3 Str: 9 XL: 2 Next: 66% Magic: 5/6 EV: 10 Int: 18 God: Gold: 29 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) c - +3 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in the Necropolis. You visited 1 branch of the dungeon, and saw 5 of its levels. You visited the chambers of the Necropolis 1 time. You collected 29 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +3 mace (weapon) Armour a - a +0 robe d - a +0 leather armour (worn) Scrolls c - a scroll of teleportation {unknown} d - 2 scrolls of identify {unknown} Potions g - a potion of magic Skills: - Level 1.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth - Level 2.1 Spellcasting + Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 4% 1 b - Searing Ray Conj 34% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 71% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 71% 4 Sticky Flame Fire/Alch 1% 2d4 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Things that are here: a +3 mace; a +0 leather armour You unwield your +0 dagger. c - a +3 mace (weapon) d - a +0 leather armour You start removing your armour. You continue removing your +0 robe. You continue removing your +0 robe. You continue removing your +0 robe. You continue removing your +0 robe. You continue removing your +0 robe. You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. You continue putting on your +0 leather armour. You continue putting on your +0 leather armour. You continue putting on your +0 leather armour. You continue putting on your +0 leather armour. You finish putting on your +0 leather armour. Things that are here: a +0 whip; 2 boomerangs; an orc corpse Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. You hear the solemn chanting of funerary rites. There is an entrance to the Necropolis on this level. Hurry and find it before the portal closes! Found a phantasmal passage. There is a stone staircase leading up here. Press: ? - help, v - describe, . - travel A phantasmal passage. There is a phantasmal passage here. The world spins around you as you enter the gateway. You enter an ornate necropolis! There is an empty arch of ancient stone here. Saving game... please wait. Welcome back, trajan the Vine Stalker Conjurer. Press ? for a list of commands and other information. You open the large door. There is a large open door here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##..#####....#...♣..♣...#........ .............#..@.♣♣....#........ .............#..........#........ ##############..........######### ........#....................#... ........'....................+... ........'....................+... .♣..♣...#.......⌠....⌠.......#... ........##########++##########... .ßP.....#....................#... ........#....................#... .♣.Pß...#.......###..........#... ........#......##.#####......#... .∩.♣♣...#......#......##.....#... ........#.....##..#....##....#... .......##.....#!#####..©#....##.. ......###.....#..#y##..##....###. There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 orcs (D:4) An endoplasm (D:2) A quokka (D:3) A bat (D:2) A kobold (D:3) A rat (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 16 | D:2 | Reached skill level 1 in Fighting 16 | D:2 | Reached XP level 2. HP: 14/14 MP: 1/6 21 | D:2 | Learned a level 2 spell: Searing Ray 134 | D:3 | You fall into a shaft and drop 1 floor! 181 | D:5 | Entered Level 5 of the Dungeon 181 | D:5 | Found a phantasmal passage. 187 | Necropol | Found a transporter. 187 | Necropol | Found a transporter. 187 | Necropol | Entered the Necropolis 205 | Necropol | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic D:2: layout_basic, serial_glass, glass_columns_b, glass_columns_a, nicolae_hexahallways D:3: layout_basic, pf_just_have_faith D:4: layout_loops_ring, nicolae_yredelemnul_corpse_copse, kennysheep_little_box, serial_park_tiny_pond, st_stairs_5, palyth_stone_intersect D:5: layout_loops_ring, mainiacjoe_overflow_tiny_flanked, index_necropolis_entry_repeat_visits, serial_demonic, serial_demonic_g, serial_demonic_e, serial_demonic_e, serial_demonic_a Necropolis: regret_index_necropolis_trine [gammafunk_necropolis_ghost_nasty_kobolds, ebering_necropolis_ghost_sewer_f, gammafunk_necropolis_ghost_berserking_beasts] Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Stealth | 3 | 3.0 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Bite || 1 Cast: Magic Dart || 5 Searing Ray || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 202 | 184 | 18 | 0 | 0 | 6 | 33.7 | Dungeon | 184 | 166 | 18 | 0 | 0 | 5 | 36.8 | Necropolis | 17 | 17 | 0 | 0 | 0 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 108 daAuts D:4: 45 daAuts Necropolis: 17 daAuts D:3: 14 daAuts D:1: 10 daAuts D:5: 5 daAuts